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Flash

Based on Kotarō Hayama from Kuroko no Basket. Rolled from normal Style Spins as a Legendary (2%); also in Lucky Spins.
LegendaryPower ForwardOffensiveIn spins
Flash

Rarity

Legendary

Per normal spin

0.4%

2% ÷ 5 Legendary · ~250 spins

Per Lucky Spin

18.4%

92% for any Legendary

Zone

Speed Dribble

Base moveset

  • CDash

    Lightning-fast dash in any direction; can be used without the ball.

    50 s
  • VQuickstep Drive

    Back-dribble or crossover that briefly knocks down nearby opponents and does a layup near the hoop.

    40 s

Awakened moveset

  • CSHOOT!

    Teleports you and takes a guaranteed shot; only usable after a Dash near the 3-point line and always teleports to the right.

    40 s
  • BI Have Already Won.

    Appear behind an opponent holding the ball and smash it to the floor to gain possession; own half only.

    One use

Awakening

I Am Speed

How it triggers: Press the Awaken key (G); no extra condition listed

Unlocks SHOOT! and I Have Already Won.

Strengths and weaknesses

Strengths

Good for bringing the ball up the court and slipping through the defense.

Weaknesses

Lacks defense outside of awakening.

Meta note on the wiki: Considered a great style for its mobility and defense.

In-game description

“Moving like a bolt of lightning, his dribbles leave defenders in the dust. With unmatched speed and agility, he's the spark that ignites his team's fast-paced offense, being always one step ahead.”— Basketball Zero (as quoted on the wiki)

About Flash

Built around Kotarō Hayama from Kuroko no Basket, Flash is a Legendary Power Forward whose whole kit is about getting somewhere first. The wiki gives the Legendary tier 2% of normal Style Spins and 92% of Lucky Spins, which is about 0.4% and 18.4% for Flash as one of five Legendaries, and its in-game text says it is always one step ahead.

Dash (C, 50 seconds) is a lightning-fast dash in any direction, usable without the ball. Quickstep Drive (V, 40 seconds) is a back-dribble or crossover that briefly knocks down nearby opponents and ends in a layup near the hoop. The awakening, I Am Speed, adds SHOOT! (C, 40 seconds), which teleports you into a guaranteed shot but only after a Dash near the 3-point line, always to the right. It also adds I Have Already Won. (B, one use), which puts you behind the ball holder to smash the ball loose on your own half.

Its personalized zone is Speed Dribble, which makes dribbles travel much further and keeps you faster while dribbling. The wiki credits Flash for bringing the ball up the court and slipping through defenses, and notes it lacks defense outside the awakening.

Zones for this style

Other Legendary styles

Frequently asked questions

How do you get Flash in Basketball Zero?

Rolled from normal Style Spins as a Legendary (2%); also in Lucky Spins. A normal spin lands a Legendary style 2% of the time and there are 5 of them in the pool, so about 0.4% for Flash alone (18.4% with a Lucky Spin).

What zone goes with Flash?

Its personalized zone is Speed Dribble, which the wiki describes as: Dribbles travel much further, making you faster while dribbling.. The wiki also lists Emperor Vision, Oldschool, Street Dribbler as working well with it.

Data taken from the Basketball Zero Wiki (CC BY-SA), organized with AI assistance; nothing here is tested in the game; wiki read on 2026-10-24 (this page last edited there on 2026-07-14).