Psychic

Rarity
Limited
Per normal spin
â
Per Lucky Spin
â
Zone
Ordinary
Base moveset
- COrdinary Shot (on-ball)
High-arcing psychokinetic shot from just past the half-court circle; unblockable by base abilities but blockable by regular blocks; it was nerfed and is slower now.
60 s - CTeleport (off-ball)
Teleport instantly in the direction you are looking.
60 s - VTeleport Pass (on-ball)
Teleport the ball into a teammate's hand; unblockable.
60 s - VConfusion (off-ball)
Invert the controls of the opponent you look at for 4 seconds; cannot target the ball holder.
60 s
Awakened moveset
- C (Off Ball)Psychic Blitz (off-ball)
Slide forward knocking opponents into the air; grabbing the ball holder carries them to the hoop for a dunk.
80 s - C (On Ball)Self Pass (on-ball)
Toss the ball forward, teleport to it and pass it to yourself; 2 uses before cooldown.
80 s - BTrue Power
Pull a nearby ball-holding opponent to you, fly up and dunk on them; must be near the hoop on the opponent's side.
One use
Awakening
Yo, Buddy!
How it triggers: Player must have the ball (teleports you to center court)
Unlocks Psychic Blitz, Self Pass and True Power.
Strengths and weaknesses
Strengths
Overpowered offense with good defense and playmaking.
Weaknesses
Confusion cannot hit the ball holder, so saving the cooldown for Teleport Pass is usually better.
Meta note on the wiki: Considered one of the best styles in the game for its practically unblockable base shot, strong awakening and the best pass.
In-game description
âi just live a ordinary lifeââ Basketball Zero (as quoted on the wiki)
About Psychic
Psychic is a Point Guard based on Kusuo Saiki and Shigeo Kageyama, introduced in the Cyber VS Psychic update on 9 August 2025. It was a Limited spin style at 0.25% (1% with Lucky Spins). Spins are over, but the wiki's Black Market page names it among older styles now sold there, listed at $3,000,000 Cash.
The base kit mixes scoring with control. Ordinary Shot (C, 60 seconds) is a high-arcing shot from just past the half-court circle, unblockable by base abilities though regular blocks still stop it, and it has been nerfed and slowed. Teleport Pass (V) sends the ball into a teammate's hand and cannot be blocked, while Confusion inverts an opponent's controls for 4 seconds but cannot hit the ball holder. The awakening, Yo, Buddy!, teleports you to center court, requires the ball, and unlocks Psychic Blitz, Self Pass and True Power.
The Ordinary zone gives all abilities 15% shorter cooldowns, an extra dribble and faster off-ball running. The wiki's meta note calls Psychic one of the best styles in the game, citing the base shot, the awakening and what it describes as the best pass.
Zones for this style
Other Limited styles
Frequently asked questions
How do you get Psychic in Basketball Zero?
It is no longer in style spins: The page states this style is currently unobtainable from spins; the Black Market page names Psychic among older styles now sold there The wiki notes it can show up in the Black Market.
What zone goes with Psychic?
Its personalized zone is Ordinary, which the wiki describes as: All abilities get 15% shorter cooldowns, plus an extra dribble and faster off-ball running..
Data taken from the Basketball Zero Wiki (CC BY-SA), organized with AI assistance; nothing here is tested in the game; wiki read on 2026-10-24 (this page last edited there on 2026-07-16).






