Rare

In-game description
โRare thingโโ Sol's RNG (as quoted on the wiki)
How many rolls Rare takes
| Your luck | Expected rolls |
|---|---|
| 1ร | 16 |
| 2ร | 8 |
| 5ร | 3 |
| 10ร | 2 |
| 100ร | 0 |
Expected rolls = N รท luck. Each roll is independent, so it can take far more or far fewer. Open in the calculator โ
Aura facts
Rarity
1/16
Tier
Basic
Biome
Any
Added in
Before the Main Update
Credited on the wiki to: ep1k_sol
About Rare
It does not get plainer than a description reading Rare thing, and that is why Rare is such a useful reference point for the whole luck system. At 1 in 16 it is one of the Basic auras from before the Main Update, so a player at 1x luck sees it after about 16 rolls on average, and at 10x after about 1.6, essentially right at the start of a session.
The Sol's RNG Wiki describes its effect as a light blue portal or force field made of two discs around the player, displayed behind them and spinning horizontally clockwise. There is no pose, no ability and no biome tied to it.
The interesting part is the crafting route, which is out of proportion with the rarity: 3 Luck Gloves, 1 Lunar Device, 1 Solar Device, 777 Jackpot Gauntlets and 30,000 Exoflex Devices. That recipe exists for completionists and for people who already hold those materials, not as a quick way to the aura. ep1k_sol is the credited creator.
Auras with similar odds (Basic)
Frequently asked questions
How rare is Rare in Sol's RNG?
The Sol's RNG Wiki lists Rare at 1 in 16, in the Basic tier. With base luck that averages 16 rolls; with 10ร luck, about 2.
Can you still get Rare?
Yes. The wiki lists it as obtainable.
Data taken from the Sol's RNG Wiki (CC BY-SA), organized with AI assistance; nothing here is tested in the game; wiki read on 2026-10-24.





