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Uncommon

1 in 4#282 rarest of 284 obtainable auras.
BasicObtainable
Uncommon

In-game description

โ€œVery uncommon thingโ€โ€” Sol's RNG (as quoted on the wiki)

How many rolls Uncommon takes

Your luckExpected rolls
1ร—4
2ร—2
5ร—1
10ร—0
100ร—0

Expected rolls = N รท luck. Each roll is independent, so it can take far more or far fewer. Open in the calculator โ†’

Aura facts

Rarity

1/4

Tier

Basic

Biome

Any

Added in

Before the Main Update

Credited on the wiki to: ep1k_solg

About Uncommon

Uncommon is about as close to a starting aura as you will find: Basic tier, 1 in 4, so a quarter of all rolls with no luck at all. It predates the Main Update, was added on December 3rd, 2023, and is credited to ep1k_solg. With any real luck boost you will see it constantly, so its value is as a collection entry and a rung on the early progression, not as something to chase.

The Sol's RNG Wiki says the effect is light: a faint green smoke or fog around the player's hips, very much like Common but recolored green. It used to be an exact copy of Good in green; after the update it follows Common's effects instead. The page also points out that 1 in 4 is two to the power of two, making it one of the first auras whose rarity is a power of two, a small pattern that later leads up to Watt at 1 in 32,768.

The in-game description is only three words, calling it a very uncommon thing, which is a joke given its odds.

Auras with similar odds (Basic)

Frequently asked questions

How rare is Uncommon in Sol's RNG?

The Sol's RNG Wiki lists Uncommon at 1 in 4, in the Basic tier. With base luck that averages 4 rolls; with 10ร— luck, about 0.

Can you still get Uncommon?

Yes. The wiki lists it as obtainable.

Data taken from the Sol's RNG Wiki (CC BY-SA), organized with AI assistance; nothing here is tested in the game; wiki read on 2026-10-24.