Pular para o conteúdo
📖 GUIA
Neste guia▾
Forsaken Survivor Tier List: All 13 by Class, Cost and Health
Guia

Forsaken Survivor Tier List: All 13 by Class, Cost and Health

Guia
Por RBLXGUIDEsegunda-feira, 26 de outubro de 202612 min de leitura

Resumo rápido

All 13 Forsaken Survivors grouped by Survivalist, Sentinel and Support, compared on health, difficulty and cost, with every pick backed by a number from the wiki.

Forsaken has no single best Survivor, and this Forsaken survivor tier list doesn't invent one. What the Forsaken Wiki does provide is hard data for all 13 Survivors: class, Player Points (PP) cost, difficulty rating, health and ability cooldowns. Below, the Survivors are grouped by the wiki's three classes (Survivalist, Sentinel and Support), and every pick names the number behind it. Every figure comes from the Forsaken Wiki's Survivor pages, and the site has not play-tested any of it.

The short version, with the rule for each answer:

  • Easiest free Survivors: Shedletsky (Sentinel) and Elliot (Support). Both are free and carry the lowest difficulty rating in the data, 2. Noob, the free Survivalist, is rated 3.
  • Highest fixed health: Guest 1337 at 110. Chance's infobox lists a 55 to 130 range, so he is not a fixed number (see the note under the table).
  • Cheapest paid Survivors: 007n7, Guest 1337, Two Time and Builderman, at 500 PP each.
  • Newest: Helperbot, the 13th Survivor, added in Update 5.3.0 on outubro 16, 2026.
  • Not sold for PP: Jane Doe. She is unlocked by completing her quest.

On the wiki, PP costs are written with a dollar sign ($500 means 500 Player Points). This guia uses "PP" to avoid confusion with Robux.

All 13 Forsaken Survivors compared

The table lists every current Survivor in the order the wiki's Survivors page uses. Difficulty is the wiki's own rating; the data does not state the full scale, so read it as "higher number, harder to play". Chance's difficulty is listed as "Gamble" rather than a number.

SurvivorClassCostDifficultyHealth
NoobSurvivalistFree3100
007n7Survivalist500 PP4100
VeeronicaSurvivalist750 PP3100
ShedletskySentinelFree2100
Guest 1337Sentinel500 PP4110
Two TimeSentinel500 PP480
ChanceSentinel777 PPGamble55-130 (see note)
Jane DoeSentinelQuest360 (+30 shield)
ElliotSupportFree280
DusekkarSupport600 PP590
BuildermanSupport500 PP390
TaphSupport600 PP2100
HelperbotSupport650 PP280

Chance's health is the least settled number in this guia. His infobox says 55-130, his passive says his maximum is randomized between 70 and 90 at the start of a round, his Reroll says 55-120, and the 5.3.0 notas de patch list a minimum roll of 70, a maximum roll of 110 and a clamp of 120 (changed from 55, 120 and 130). The wiki has not reconciled these, so treat any single figure as provisional.

One thing the table hides on purpose: movement and stamina are identical for all 13. Every Survivor has 12 walk speed, 26 sprint speed, 100 stamina, 10 stamina loss and 20 stamina gain. Health, cost, difficulty and abilities are the only fields that differ, so those are the only things this guia can rank on.

What each Survivor class is for

The wiki's Survivors page describes the three classes in a sentence or two each.

Survivalists specialize in evasion and self-preservation. They are built to avoid the Killer and keep doing objectives until the round ends, and the wiki calls them ideal for players who prefer a self-centered playstyle.

Sentinels are frontline defenders who focus on stunning the Killer and protecting teammates. The wiki says they often have higher health or regeneration abilities, and that they can defend at long or close range.

Support Survivors focus on healing and protecting teammates. The wiki says they have lower health, but that their abilities matter a great deal to the team's survival.

Do the numbers match the descriptions? Partly. All three Survivalists have exactly 100 health. Support health runs from 80 to 100, so nobody in that class has more than a Survivalist. Sentinels are the mixed bag: Guest 1337 (110) and Chance (up to 130 on his infobox) sit above everyone else, while Two Time has 80, the same as the lowest Support. "Higher health" is a tendency in the Sentinel class, not a rule.

Stated picks and the number behind each

None of these are opinion tiers. Each pick follows a rule you can check in the table above.

PickSurvivorRule and number
Free SurvivalistNoobOnly free Survivalist; difficulty 3, health 100
Free SentinelShedletskyFree; difficulty 2, health 100
Free SupportElliotFree; difficulty 2, health 80
Cheapest paid Survivalist007n7500 PP, against 750 PP for Veeronica
Cheapest paid SentinelGuest 1337 and Two Time500 PP each; Chance costs 777 PP
Cheapest paid SupportBuilderman500 PP; Dusekkar and Taph are 600, Helperbot is 650
Highest fixed healthGuest 1337110, the top fixed value among all 13
Highest Support healthTaph100, against 80 to 90 for the other Support Survivors
Lowest difficulty among paid SurvivorsTaph and HelperbotDifficulty 2 at 600 PP and 650 PP
Highest difficultyDusekkarDifficulty 5, the highest number in the data

What is the best Forsaken survivor for beginners?

If you only use stated criteria (free, plus the lowest difficulty rating), the answer is Shedletsky or Elliot. Both are free and rated 2, and they cover two different jobs: Shedletsky is a Sentinel with 100 health, Elliot is a Support with 80. Noob is the free Survivalist at difficulty 3.

If you want to spend PP, the two difficulty-2 purchases are Taph (600 PP, 100 health) and Helperbot (650 PP, 80 health).

How long does 500 PP take? The wiki's Player Points page lists 25 PP for winning a round as a Survivor and 6 PP for dying after staying alive at least 60 seconds, plus smaller awards for objectives and ability use. Dividing by the 25 PP win bonus alone, 500 PP is 20 wins (our arithmetic, not a wiki figure). The nine paid Survivors cost 5,377 PP together (our sum of the listed prices). See how to get Player Points for every reward. You cannot earn PP in private servers.

Survivalists: Noob, 007n7 and Veeronica

Survivalists are the class for staying alive on your own. Noob is the free entry point and the other two cost 500 and 750 PP.

SurvivorSlotAbilityCooldown
NoobAlt 1Bloxy Cola50s
NoobAlt 2Slateskin Potion46s
NoobAlt 3GhostBurger40s
007n7PassiveDEXN/A
007n7Alt 1CLONE27s
007n7Alt 2C00LGUI50s
007n7Alt 3INJECT (Aimless, Pathfind and Cursor modes)0s
VeeronicaPassiveMETAL FRAMEnone listed
VeeronicaAlt 1VANDALISM0.7s equip/unequip, 10s when erased
VeeronicaAlt 2SK8 (and SK8 - TRICK)0.5s on activation; trick 1s
VeeronicaAlt 3BROADCAST (Phase, Bumper and Mobile modes)0.5s
VeeronicaAlt 4ACTIVATE BATTERY75s; 1s at full HP or 0% charge

[Noob](/games/forsaken/survivors/noob) is built around three food items. The wiki describes the GhostBurger as the sneaking tool, the cola as the speed boost and the Slateskin Potion as the way to tank damage. All three sit on cooldowns of 40 to 50 seconds, which makes his the simplest kit in the class: three buttons, no passive.

[007n7](/games/forsaken/survivors/007n7) carries a smaller copy of the c00lgui, which lets him teleport far across the map and create a duplicate of himself. INJECT shows 0s, and its three sub-modes share that slot. Difficulty is 4, one point above Noob, for the same 100 health.

[Veeronica](/games/forsaken/survivors/veeronica) is the most complex Survivalist, with an ability in all four active slots and a skateboard (SK8) with a separate trick ability. The wiki's description calls her "a pillar of survivability" who gives up some help from teammates in exchange for sustainability, speed and style. She is the priciest Survivalist at 750 PP, but her difficulty is 3, the same as Noob.

Sentinels: Shedletsky, Guest 1337, Two Time, Chance and Jane Doe

Sentinels are tied with Support as the largest class at five Survivors, and the only one that includes a quest unlock.

SurvivorSlotAbilityCooldown
ShedletskyAlt 1SLASH40s
ShedletskyAlt 2FRIED CHICKEN70s
Guest 1337PassiveMADE TO LAST, SELF SACRIFICEnone listed
Guest 1337Alt 1BLOCK27s
Guest 1337Alt 2CHARGE40s
Guest 1337Alt 3PUNCH55s
Two TimePassiveOBLATIONN/A
Two TimeAlt 1SACRIFICAL DAGGER30s
Two TimeAlt 2CROUCH35s, 1s on activation
Two TimeAlt 3 and 4PRAY, RITUALN/A
ChancePassiveUNPREDICTABLE FATEN/A
ChanceAlt 1COIN FLIP1.75s
ChanceAlt 2ONE SHOT45s
ChanceAlt 3REROLL20s
ChanceAlt 4HAT FIX60s
Jane DoePassiveTILL DEATH DO US PART, DIGITAL FOOTPRINT, SHATTERPOINTN/A
Jane DoeAlt 1CRYSTAL PITCH16s (projectile lifetime 6.5s)
Jane DoeAlt 2HATCHET35s

[Shedletsky](/games/forsaken/survivors/shedletsky) is free (the wiki footnotes that he used to cost 500 PP), rated 2, and has two active abilities. He wields a Linked Sword to stop the Killer in its tracks, and FRIED CHICKEN, once a passive, is now an Alt 2 ability on a 70s cooldown, the longest in the class.

[Guest 1337](/games/forsaken/survivors/guest-1337) is the sturdy option: 110 health (the wiki notes it used to be 115), plus block, charge and punch to keep the Killer away from allies. Two passives, MADE TO LAST and SELF SACRIFICE, round out the kit. He costs 500 PP and is rated 4.

[Two Time](/games/forsaken/survivors/two-time) is the fragile one at 80 health. His kit is about earning a second life through risk and sacrifice, and the wiki's infobox footnote says his health is halved to 40 on the second life with full Oblation. Cost is 500 PP, difficulty 4.

[Chance](/games/forsaken/survivors/chance) is the only Survivor whose health is listed as a range (55 to 130 on his infobox, with the conflicts noted above), and the only one whose difficulty is listed as "Gamble". At 777 PP he is also the most expensive Survivor you can buy. The wiki's description says his potential lies in the result of his coin.

[Jane Doe](/games/forsaken/survivors/jane-doe) is not sold for PP. To unlock her you play as a Survivor in a public server and collect nine documents (three per stage) and her ring, with one item allowed per map, which her wiki page says means at least 10 rounds. She has 60 health plus a 30-point shield, and the wiki says she self-sustains by landing her abilities. Her own page tags her as both Sentinel and Support; the Survivors page files her under Sentinels, which is what this guia follows. Rated 3.

Support: Elliot, Dusekkar, Builderman, Taph and Helperbot

Support is the other five-Survivor class, with paid options from 500 to 650 PP.

SurvivorSlotAbilityCooldown
ElliotPassiveORDER UP!, DELIVERER'S RESOLVEnone listed
ElliotAlt 1PIZZA THROW30s
ElliotAlt 2RUSH HOUR30s
DusekkarPassiveLEVITATIONN/A
DusekkarAlt 1SPAWN PROTECTION35s
DusekkarAlt 2PLASMA BEAM28s
BuildermanAlt 1SENTRY45s
BuildermanAlt 2DISPENSER45s
BuildermanAlt 3Carry, Place0s
TaphAlt 1TRIPWIRE25s
TaphAlt 2SUBSPACE TRIPMINE40s
HelperbotPassiveRADARN/A
HelperbotAlt 1PULSE44s
HelperbotAlt 2INSPIRE46s

[Elliot](/games/forsaken/survivors/elliot) is free (formerly 350 PP per the wiki) and rated 2. The pizza slices are how he helps his team, and both active abilities share a 30s cooldown. With 80 health he is on the low end, which fits the class description.

[Dusekkar](/games/forsaken/survivors/dusekkar) has the highest difficulty rating in the game, 5, and 90 health. The wiki describes the Staff of the Winds as a tool to protect and aid his team while hindering those who oppose him.

[Builderman](/games/forsaken/survivors/builderman) is the cheapest paid Support at 500 PP. A SENTRY and a DISPENSER (45s each) are contraptions that slow the Killer's path or heal those around him, and Carry and Place let him move what he built. He has 90 health and difficulty 3.

[Taph](/games/forsaken/survivors/taph) is the Support with the most health, 100, and a difficulty of 2. The wiki says his Tripwires and Subspace Tripmines slow, reveal and disorient the Killer. His price is 600 PP, up from 500.

Helperbot, the newest Survivor

[Helperbot](/games/forsaken/survivors/helperbot) is the 13th Survivor, introduced in Update 5.3.0 on outubro 16, 2026, and costs 650 PP. Per the wiki: RADAR passively reveals nearby unfinished generators and items to all Survivors within 100 studs for 3s, scanning every 12s. PULSE has a 2s windup, then grants Regeneration I and Resistance I for 4s within a 30-stud radius at base level. Helperbot stores up to three charges, and charges earned through INSPIRE increase the radius and buff duration.

Helperbot's wiki page is still marked as a stub, so expect these numbers to move. Check the atualização log before spending 650 PP on one value, and see the Helperbot guide for the full ability breakdown.

What this ranking can't tell you

Three limits are worth stating.

First, the wiki's difficulty rating is a single number, and it doesn't say which part of a kit is hard. Dusekkar's 5 and Taph's 2 are both Support ratings, but the data cannot say whether the gap comes from aiming, timing or positioning.

Second, cooldowns and prices change. The wiki shows Shedletsky and Elliot going from paid to free, Taph's price going up, and Guest 1337's health and cooldowns changing. The Survivors page also still says "twelve playable Survivors" in its intro even though its class galleries list 13.

Third, nothing here measures how Survivors perform against a given Killer. For that matchup angle, see the Killer pages and the site's Forsaken tier list. Cosmetics, which don't change estatísticas, are covered on the skins page, and prices and Jane Doe's quest steps are in how to unlock every Killer and Survivor. For individual Survivor details beyond this comparison, start from the Survivors hub.

Sources

Pontos-chave

  • Um jogador é o Killer e o resto são Survivors que cumprem os objetivos do mapa até o tempo acabar.
  • Quase todos os personagens e skins são comprados com Player Points, ganhos jogando rodadas.
  • Forsaken não tem sistema de códigos: qualquer lista de códigos é falsa.
  • Mudanças de balanceamento são frequentes: confira o histórico de versões antes de escolher um personagem.