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Alien

Alien

Class in 99 Nights in the Forest ยท Cost 100 Diamonds

Cost: 100 DiamondsStarter Tools: 1 Raygun

About

The Alien is a Class in 99 Nights in the Forest that can be bought for 100 Diamonds. The abilities of Alien are mostly combat-based, and it is quite a popular purchase for players.

Quick Facts

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Cost
100 Diamonds
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Starter Tools
1 Raygun
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Level 1 Perk
+ Excellent visibility at night - Sprint slower when alien tech is overheating
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Level 2 Perk
+ Alien tech recharges faster
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Level 3 Perk
+ Sprint faster when alien tech is at full charge

Perks by Level

Level 1

+ Excellent visibility at night - Sprint slower when alien tech is overheating

Level 2

+ Alien tech recharges faster

Level 3

+ Sprint faster when alien tech is at full charge

Tips & Strategy(8)

  • โ—Shots come from the barrel of the Raygun, and go towards the crosshairs. If playing in third person this enables shooting around corners.
  • โ—Excellent visibility at night means players don't really need a Flashlight.
  • โ—Since the Alien Tech Energy recharges even when not using the Raygun, players should switch to other weapons midcombat. For instance:
  • โ—‹Fire the Raygun until the energy is half-empty, then switch to the Revolver and fire until it reloads, then switch back to the Raygun (which should be fully recharged by now) while the Revolver is reloading.
  • โ—‹Switch to a melee weapon to finish off enemies, rather than continuing to fire the low-damage Raygun at point blank range.
  • โ—To level-up quickly:
  • โ—‹Use a weapon that does a lot of damage like the Rifle and use the Raygun to finish the enemy off. This will still count as a Raygun kill.
  • โ—‹Kill all the bunnies in the starting area, then quit and start a fresh game.

Alien โ€” In-Depth Analysis

The Alien is one of the cheapest combat classes in 99 Nights in the Forest at just 100 Diamonds, and it leans entirely into its single starter tool: 1 Raygun. What makes this class genuinely distinct is its energy-based weapon loop rather than raw stats. The Level 1 perk grants excellent night visibility, which quietly removes any need to carry a Flashlight, freeing an inventory slot, but it comes with a real drawback: you sprint slower whenever the alien tech overheats.

Where the Alien shines is the way its perks compound. Level 2 makes the alien tech recharge faster, and Level 3 rewards a full charge with a sprint-speed bonus, so disciplined energy management literally translates into mobility. The smartest play is weapon-cycling: fire the Raygun until half-empty, swap to a Revolver or melee while the tech silently recharges, then return to a topped-off Raygun.

Pick the Alien if you want an affordable, beginner-friendly entry into ranged combat that doubles as a built-in light source. It is forgiving on Diamonds, popular for a reason, and the night-vision perk alone makes it comfortable for players still learning the map.

Related Guides

Read the full guide99 Nights in the Forest โ€” All Classes & How to Unlock Them (2026)Every permanent class in 99 Nights in the Forest ranked by Diamond cost โ€” unlock order, level-up conditions, and which to buy first on a budget.
Read guide