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All Entities

The forest is alive by day and ugly by night. Daytime gives you rabbits, deer and passive wolves that double as food and pelts. Nighttime spits back wolf packs, knife-wielding cultists, and — if you stick around long enough — unique named creatures that only show up during special events or late-game nights.

Each card lists HP, damage and walkspeed when the wiki confirms them. Some entities are flat-out unkillable — don't waste swings, just run. Others drop valuable loot worth the fight. Click any creature to read the full behavior writeup, spawn locations, and what they drop when they fall.