Skip to content
๐Ÿ“– GUIDE
In this guideโ–พ
99 Nights in the Forest: The Forest Wakes Up โ€“ All 8 New Badges Guide
Guide

99 Nights in the Forest: The Forest Wakes Up โ€“ All 8 New Badges Guide

Guide
By MatLumberWednesday, June 17, 20266 min read
Reviewed byMatLumber

Quick Summary

The Forest Wakes Up update adds 8 new Roblox badges, 7 new structures, and a Sawmill to 99 Nights in the Forest. Here's exactly how to unlock every badge.

The Forest Wakes Up update, live around June 13โ€“20, 2026, is one of the biggest additions to 99 Nights in the Forest to date. It brings 8 new Roblox badges, 7 new default structures scattered across the world, a brand-new Sawmill location that produces a new material called Plank, and quality-of-life lobby improvements including direct biome selection and Hardcore/Hard Mode toggles. This guide covers every new badge, exactly what you need to do to earn it, and the most efficient order to work through all eight.

The 8 New Badges at a Glance

BadgeTypeDifficultyKey Requirement
Free ThrowingSoloEasyShoot a basketball through a hoop
ApprenticeshipSoloEasyOne qualifying Tool Trader trade
HoardingSoloMedium100 Scrap + 100 Wood in Bench simultaneously
HomemakingSoloMediumCraft 50+ furniture pieces across a run
CarnivorySoloHard99 days eating only meat
ToolfindingSoloHardFull upgraded tool set across all categories
MasterySoloVery HardDay 99 + all campfire tiers + 4 kids + all crafting + Pelt Trader
Dream TeamTeamExtreme5 players, 99 nights, 0 deaths, under 90 minutes

The 8 New Badges and How to Unlock Them

Toolfinding

Assemble a complete set of upgraded tools: a Giant Sack, a Strong Axe or Chainsaw, a Strong Flashlight, and high-level armour. This badge rewards systematic gear progression throughout the run rather than sprinting toward a single item at the end. Visit the Tool Trader every time you pass through to check for upgrade options, and prioritize loot runs on nights when you do not need to defend camp. The Giant Sack requires materials that take several days to gather, so begin working toward it early. Players who save all gear grinding for the final stretch tend to run out of time before hitting every category.

Mastery

The most demanding solo badge added in this update. You must reach day 99, unlock every campfire tier, rescue all 4 missing children, unlock all crafting tiers, and complete every Pelt Trader request. The community has not yet confirmed whether everything must happen within a single run โ€” treat this as a full-completion attempt to avoid any ambiguity. The Pelt Trader's requests are the most time-sensitive element: track them actively from day one, because trying to clear them all in the last ten days is extremely stressful. Consistent wood and fuel management is essential to unlock every campfire tier on schedule.

Carnivory

Survive all 99 days eating only meat. Stew counts as meat-based food as long as it contains a meat ingredient, which gives you some flexibility in what you cook. The rule is strict otherwise: berries, mushrooms, and any plant-based food are entirely off-limits. If you are playing with teammates, announce the Carnivory attempt at the very start of the run so nobody feeds you non-meat food by accident. Build a dedicated hunting circuit early โ€” wolves, bears, and boar are the most reliable sources of bulk meat. Keeping smoked or cooked reserves on hand prevents hunger emergencies on nights when hunting is unsafe.

Free Throwing

Shoot a basketball through a hoop. This is the easiest badge in the entire update and the one you should attempt first. The basketball and hoop can both be found in the world during any standard run. No preparation or specific loadout is required โ€” locate the equipment, take the shot, and the badge unlocks. It can realistically be completed within the first few in-game days and does not conflict with any other badge strategy. If you pass the hoop early and miss, come back once your camp is stable.

Apprenticeship

Trade with the Tool Trader and receive any tool that can be leveled up. One qualifying trade is all it takes โ€” you do not need to fully upgrade the tool or make multiple purchases. Head to the Tool Trader as soon as you can in your run, complete one trade, and the badge is yours. The most natural pairing is with Toolfinding: you will be visiting the Tool Trader repeatedly for that badge anyway, so Apprenticeship will unlock automatically during the same session if you have not already grabbed it.

Hoarding

Store 100 or more Scrap AND 100 or more Wood simultaneously inside the Crafting Bench. Both resources must be present at the same time โ€” 100 Scrap and 95 Wood does not count. This is easier to attempt alongside a Homemaking run, since both badges reward heavy resource gathering and base activity. If you consistently find one material but struggle to stockpile the other, dedicate one or two early runs purely to farming whichever resource you are short on. Scrap drops from destroyed structures and enemy camps; Wood comes from trees throughout the forest and clearing new areas.

Homemaking

Craft more than 50 pieces of furniture at your base. The badge sounds simple but it demands discipline across the whole run โ€” players who ignore furniture until late often fall short. Build consistently every few days rather than in a single sprint at the end. This pairs naturally with Hoarding: the same wood and resource stockpiling that gets you to 100 units also fuels constant furniture production. Running both badges together in a single dedicated long-session run is the most time-efficient approach available right now.

Dream Team

Survive 99 nights with exactly 5 players in your server, finish the run in under 90 minutes, and record zero deaths across the entire team. This is the hardest badge in the update and should be your last target. Before you start the run, assign roles clearly: two dedicated gatherers, one base builder, and two combat players to handle cultist waves and boss encounters. Constant communication throughout the run is non-negotiable. One death resets the attempt entirely, so err on the side of caution in every fight โ€” always stay within revival range of at least one teammate and never take risks that a solo player would consider routine.

The 7 New Default Structures

Seven new structures now generate across the world by default, adding landmarks, lore opportunities, and resource points to explore on every run:

  • Cultist Ritual Circle and Cultist Tree โ€” Two new cultist-themed set pieces tied to the forest's darker lore.
  • New Large House โ€” An expanded building useful for loot and emergency shelter.
  • New Stone Tower โ€” A tall stone structure that offers vantage points and contains loot.
  • Oil Pipes โ€” Industrial ruins scattered across the environment, hinting at the world's history.
  • Ravine Bridge โ€” A bridge crossing a ravine that opens new traversal routes between biomes.
  • New Snow Towers โ€” Tower structures found in the colder sections of the map.

The existing Dilapidated Building also received improvements alongside these additions, and the forest environment received a visual overhaul with performance optimizations baked in.

The Sawmill and Planks

The Sawmill is a new dedicated location introduced in The Forest Wakes Up. It contains a power switch and a log-cutting mechanism that converts raw logs into Planks, a new wood-tier material. To operate it: activate the power switch at the Sawmill, then feed raw logs into the cutting mechanism. The exact conversion rate and processing time are still being tracked by the community, so run a test batch on your first visit to gauge throughput before committing your full wood supply. Planks unlock new crafting recipes across several tiers โ€” check the badges page as the community maps out the full crafting tree.

Efficient Badge Order and Final Tips

Start with Free Throwing and Apprenticeship โ€” both are incidental and require zero special planning. Pair Hoarding and Homemaking into one long resource-focused run to maximize overlap. Attempt Carnivory next, declaring the diet restriction from day one. Toolfinding works best as a dedicated gear-progression run where you plan Tool Trader visits in advance. Mastery demands a complete full-game run with every system tracked, so save it for when you are fully comfortable with the mechanics. Dream Team goes last: it requires a coordinated experienced group of five, and every prior badge you have earned will make you a more effective teammate.

Key Takeaways

  • New Brainrots and features drop with each major update
  • Balance changes can shift which Brainrots are most valuable
  • New codes often release alongside updates
  • Check back after each update to stay ahead of the meta