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Johnny

Based on Johnny Joestar from JoJo's Bizarre Adventure: Steel Ball Run. Limited spin style: 0.25% normal and 1% Lucky Spins while it was available. A JOHNNYRETURN code appeared on the Codes page on 11 October 2026.
LimitedAll-RounderAll-around: long dribbles, unblockable passes and fast shotsNot in spins
Johnny

Rarity

Limited

Per normal spin

—

Per Lucky Spin

—

Zone

GoldenSpin

Base moveset

  • CWormhole Dribble (on-ball)

    Dribble that travels a great distance forward and knocks down opponents; can follow up with Wormhole Pass.

    70 s
  • CWormhole Pass (on-ball add-on)

    Fast teleporting pass to the teammate you look at; unblockable and cannot be intercepted; needs Wormhole Dribble first.

    70 s
  • CUnderground Wormhole (off-ball)

    Open a wormhole and move freely underground; using Emerge on a ball holder steals; can be ankle-broken.

    70 s
  • VWormhole Shot (on-ball)

    Quick wormhole shot forward; blockable and must be near the 3-point line.

    60 s
  • VHorse Launch (off-ball)

    Jump on Slow Dancer to be flung a great distance forward.

    60 s

Awakened moveset

  • CTusk Dribble (on-ball)

    Long dribble forward, nearly half court.

    One use
  • CCHIMIMIN! (off-ball)

    Summon your Stand to block any incoming shot or pass while you are near the opponent; wide area, other players can see it.

    One use
  • BGolden Rotation

    Cutscene on Slow Dancer ending with a shot into the hoop; must be near the 3-point line.

    One use

Awakening

The Golden Ratio.

How it triggers: Requires the ball

Unlocks Tusk Dribble, CHIMIMIN! and Golden Rotation.

Strengths and weaknesses

Strengths

Puts constant pressure on opponents in many situations.

Weaknesses

Steal move is very easy to predict.

Meta note on the wiki: Considered very good because of its all-round capabilities.

In-game description

“it's truly been a roundabout path... Thank you... Basketball Zero.”— Basketball Zero (as quoted on the wiki)

About Johnny

Wormholes and a golden spiral define Johnny, a Universal All Rounder based on Johnny Joestar from Steel Ball Run. It was released on 4 April 2026 at 0.25% per spin (1% with Lucky Spins), and the page says it is currently unobtainable. A JOHNNYRETURN code appeared on the Codes page on 11 October 2026, but the style page does not mention a return.

Wormhole Dribble (C, 70 seconds) travels a great distance forward and knocks down opponents, and it can be followed by Wormhole Pass, a teleporting pass that is both unblockable and uninterceptable. Underground Wormhole lets you move underground off the ball, and emerging on a ball holder steals. Wormhole Shot (V, 60 seconds) is a quick shot near the 3-point line. The awakening, The Golden Ratio, needs the ball and adds Tusk Dribble, CHIMIMIN!, a Stand that blocks any incoming shot or pass near the opponent, and the Golden Rotation cutscene.

The GoldenSpin zone multiplies shot and pass speed by 1.618 each time you shoot or pass. The wiki's meta note calls Johnny very good for its all-round capabilities, with a steal move that is very easy to predict.

Zones for this style

Other Limited styles

Frequently asked questions

How do you get Johnny in Basketball Zero?

It is no longer in style spins: The page states this style is currently unobtainable

What zone goes with Johnny?

Its personalized zone is GoldenSpin, which the wiki describes as: Shot and pass speed multiply by the golden ratio (1.618x) each time you shoot or pass, plus an extra dribble and faster off-ball speed..

Data taken from the Basketball Zero Wiki (CC BY-SA), organized with AI assistance; nothing here is tested in the game; wiki read on 2026-10-24 (this page last edited there on 2026-08-16).