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Sol's RNG Auras List by Rarity: Every Tier and Its Odds
Guide

Sol's RNG Auras List by Rarity: Every Tier and Its Odds

Guide
By RBLXGUIDESunday, October 25, 202622 min read

Quick Summary

All 261 permanent rollable auras from the Sol's RNG Wiki, grouped from Basic to Transcendent with their odds and native biome odds, plus the condition-locked and crafted ones.

Quick answer: how Sol's RNG aura rarity tiers work

Every aura in Sol's RNG has a "1 in N" chance, and the tier is just a label for the range that N falls into. Basic covers 1 in 1 to 1 in 999. Dimensional sits at the top of the normal scale, past 1 in 7.5 billion. Challenged and Challenged+ auras ignore the scale: they need a biome or condition first.

Everything below comes from the Sol's RNG Wiki (read on October 24, 2026), mainly its Auras page, which sorts every aura into tabs by tier. Nobody here rolled these odds in-game. The numbers are the wiki's, and the rarities are shown exactly as the wiki prints them. If you want to filter the same list by biome or by "obtainable right now", the aura catalog does that, and the tier list page groups the same auras by tier on one screen.

The tier ranges and how many auras are in each

The wiki defines each tier by the aura's rarity (or its "Collected Stat"). Here's the full ladder, with the number of auras the Auras page lists in each tab on the day it was read.

TierRarity range (1 in N)Auras listed
Basic1 to 99920
Epic1,000 to 9,99927
Unique10,000 to 99,99825
Legendary99,999 to 999,99823
Mythic999,999 to 9,999,99958
Exalted10,000,000 to 99,999,99848
Glorious99,999,999 to 999,999,99854
Transcendent999,999,999 to 7,500,000,0006 (plus 2 crafted)
Dimensional7,500,000,001 to 12,500,000,0001 (crafted only)
ChallengedCondition required13
Challenged+Harder condition required9
Craftable (own tab)Crafted at Jake's Workshop8
EventLimited time169
Dev Exclusive / UnobtainableNot for normal players19
RemovedTaken out of the game19

Add up the rollable tiers from Basic to Transcendent and you get 261 auras that the wiki lists as permanent rolls, before you count the 22 condition-locked Challenged and Challenged+ auras and the 8 crafted ones. The wiki's own overview paragraph gives a rougher total ("~435 auras in-game" as of Eon 1-21), and it flags that paragraph as possibly wrong, so the tab counts above are the better reference.

Two quirks make the ranges messier than they look. First, an aura that exists only inside one biome gets bumped up two tiers from where its odds would put it. The wiki's example is ★: its odds are 1 in 100 in Dreamspace, which would make it Basic, but it's filed as Unique. Same story for ★★ (1 in 1,000, filed as Legendary) and ★★★ (1 in 10,000, filed as Mythic). Second, Glitched-only auras such as Fault (1 in 3,000) also sit in Legendary for the same reason. So when an odd number shows up in a high tier, check the biome column.

How to read the tables

Each table shows the aura's normal rarity first. When the wiki lists a better chance inside a biome or time of day, that's in the second column. Rolling an aura outside its native biome is called a breakthrough (BT), and the normal rarity is the breakthrough rarity. "Only in" means the aura can't break through at all.

Basic auras (1 in 1 to 1 in 999)

AuraOddsBiome odds / condition
Nothing1 in 1Only in The Limbo
Common1 in 2-
Uncommon1 in 4-
Good1 in 5-
Natural1 in 8-
Rare1 in 16-
Divinus1 in 321 in 6 in Heaven
Crystallized1 in 64-
Dizzy1 in 123-
Rage1 in 128-
Topaz1 in 150-
Ruby1 in 350-
Forbidden1 in 4031 in 202 in Cyberspace
Emerald1 in 500-
Gilded1 in 5121 in 128 in Sandstorm
Ink1 in 700-
Jackpot1 in 7771 in 194 in Sandstorm
Sapphire1 in 800-
Aquamarine1 in 900-
Wind1 in 9001 in 300 in Windy

Nothing on this list is worth chasing for its own sake. These auras matter because the first gears are crafted from them: the Luck Glove takes 2 Divinus, 1 Crystallized and 3 Rare, according to the wiki's Gears page. Keep a few of each. Nothing (1 in 1) only appears in The Limbo.

Epic auras (1 in 1,000 to 1 in 9,999)

AuraOddsBiome odds / condition
Diaboli1 in 1,004-
Penumbra1 in 1,010-
Umbra1 in 1,010-
Precious1 in 1,024-
Hydrogen1 in 1,111-
Atomic1 in 1,180-
Glock1 in 1,700-
Magnetic1 in 2,048-
Ash1 in 2,300-
Glacier1 in 2,3041 in 768 in Snowy
Player1 in 3,0001 in 1,500 in Cyberspace
Flora1 in 3,7001 in 1,850 in Lost Forest
Cola1 in 3,999-
Sidereum1 in 4,096-
Bleeding1 in 4,444-
HellFire1 in 4,7761 in 796 in Hell
Flutter1 in 5,0001 in 2,500 in Lost Forest
Targeted1 in 5,000-
Watcher1 in 5,000Only in The Radiant Forest
:Flushed:1 in 6,900-
Hazard1 in 7,0001 in 1,400 in Corruption
Doodle1 in 7,500-
Rekindle1 in 7,500Only in The Radiant Forest
Quartz1 in 8,192-
Honey1 in 8,335-
Lost Soul1 in 9,200-
Atomic : Ribonucleic1 in 9,876-

Epic is the first tier with its own opening cutscene, and the wiki notes that rolling one posts a purple server message in chat. Watcher and Rekindle only roll inside The Radiant Forest.

Unique auras (1 in 10,000 to 1 in 99,998)

AuraOddsBiome odds / condition
★1 in 100Only in Dreamspace
Undead1 in 12,0001 in 2,000 in Hell
Corrosive1 in 12,0001 in 2,400 in Corruption
Kawaii1 in 12,300-
Rage : Heated1 in 12,800-
Ink : Leak1 in 14,000-
Powered1 in 16,384-
Gilded : Crowned1 in 20,0001 in 5,000 in Sandstorm
Marsh1 in 25,0001 in 12,500 in Lost Forest
Copper1 in 29,000-
Watt1 in 32,768-
Aquatic1 in 40,000-
Solar1 in 50,0001 in 5,000 during Daytime
Lunar1 in 50,0001 in 5,000 during Nighttime
Starlight1 in 50,0001 in 10,000 in Starfall
StarRider1 in 50,0001 in 10,000 in Starfall
Pleiades1 in 65,358Only in Singularity
Flushed : Lobotomy1 in 69,000-
Hazard : Rays1 in 70,0001 in 14,000 in Corruption
Nautilus1 in 70,000-
Permafrost1 in 73,5001 in 24,500 in Snowy
Pulsar1 in 83,345Only in Singularity
Constella1 in 86,988Only in Singularity
Flow1 in 87,0001 in 29,000 in Windy
Stormal1 in 90,0001 in 30,000 in Windy

Solar and Lunar look identical on paper (1 in 50,000), but each one drops to 1 in 5,000 during its half of the day cycle. The wiki's Biomes page says Daytime and Nighttime switch every 2 minutes and 30 seconds, so these two come around far more often than their headline odds suggest. Pleiades, Pulsar and Constella are Singularity-only.

Legendary auras (1 in 99,999 to 1 in 999,998)

AuraOddsBiome odds / condition
★★1 in 1,000Only in Dreamspace
Fault1 in 3,000Only in Glitched
Content Deleted1 in 4,040Only in Glitched
Exotic1 in 99,999-
Diaboli : Void1 in 100,400-
Comet1 in 120,0001 in 24,000 in Singularity
Divinus : Angel1 in 120,0001 in 24,000 in Heaven
Jade1 in 125,0001 in 62,500 in The Radiant Forest
Spectre1 in 140,000-
Jazz1 in 160,000-
Aether1 in 180,000-
Bounded1 in 200,000-
Lantern1 in 333,3331 in 166,667 in Lost Forest
Celestial1 in 350,000-
Vortex1 in 399,9991 in 133,333 in Windy
Terror1 in 400,000-
Hope1 in 488,7251 in 97,745 in Heaven
Raven1 in 500,000In The Limbo
Artifact1 in 500,0001 in 250,000 in Lost Forest
Veylune1 in 555,0001 in 277,500 in Lost Forest
Warlock1 in 666,000-
Undead : Devil1 in 666,6661 in 111,111 in Hell
Kyawthuite1 in 850,0001 in 425,000 in The Radiant Forest

Mythic auras (1 in 999,999 to 1 in 9,999,999)

Mythic is the biggest permanent tier, with 58 entries. It's also where biome timing starts to matter a lot. Look at the Null auras: Undefined is 1 in 1,111,000 normally but 1 in 1,111 in Null, because the wiki gives Null a breakthrough multiplier of 1000x. Null lasts only 99 seconds, though, so you have to be rolling when it shows up.

AuraOddsBiome odds / condition
★★★1 in 10,000Only in Dreamspace
Arcane1 in 1,000,000-
Starlight : Kunzite1 in 1,000,0001 in 200,000 in Starfall
Gothic1 in 1,000,001In The Limbo
Magnetic : Reverse Polarity1 in 1,024,000-
Undefined1 in 1,111,0001 in 1,111 in Null or The Limbo
Rage : Brawler1 in 1,280,000-
Symbiosis1 in 1,331,2011 in 266,240 in Corruption
Astral1 in 1,336,0001 in 267,200 in Starfall
Cosmos1 in 1,520,000-
Obsidian1 in 1,750,000-
Archmage1 in 1,766,000-
Player : Respawn1 in 1,999,9991 in 999,999 in Cyberspace
Gravitational1 in 2,000,000-
Bounded : Unbound1 in 2,000,000-
Flutter : Buggify1 in 2,000,0001 in 1,000,000 in Lost Forest
Flowed1 in 2,121,1211 in 2,121 in Null or The Limbo
Virtual1 in 2,500,0001 in 1,250,000 in Cyberspace
Vega1 in 2,580,000Only in Singularity
Parasite1 in 3,000,0001 in 600,000 in Corruption
Orion1 in 3,000,0001 in 600,000 in Starfall
Apatite1 in 3,133,133-
Savior1 in 3,200,000-
Shiftlock1 in 3,325,0001 in 3,325 in Null or The Limbo
Evanescent1 in 3,360,0001 in 840,000 in Rainy
Cosmos : Alice1 in 3,500,000-
Crystallized : Bejeweled1 in 3,600,000-
Aquatic : Flame1 in 4,000,000-
Poseidon1 in 4,000,0001 in 1,000,000 in Rainy
Metabytes1 in 4,000,0001 in 2,000,000 in Cyberspace
Wraith1 in 4,100,000-
Zeus1 in 4,500,0001 in 900,000 in Heaven
Solar : Solstice1 in 5,000,0001 in 500,000 during Daytime
Galaxy1 in 5,000,0001 in 1,000,000 in Singularity
Lunar : Full Moon1 in 5,000,0001 in 500,000 during Nighttime
Moonchild1 in 5,000,000Only in The Radiant Forest
Anima1 in 5,730,000In The Limbo
Twilight1 in 6,000,0001 in 600,000 during Nighttime
Astronaut1 in 6,117,186Only in Singularity
Origin1 in 6,500,000-
Hades1 in 6,666,6661 in 1,111,111 in Hell
Celestial : Divine1 in 7,000,000-
Anubis1 in 7,200,0001 in 1,800,000 in Sandstorm
Refraction1 in 7,242,000-
Faith1 in 7,250,0001 in 1,450,000 in Heaven
Hyper-Volt1 in 7,500,000-
Velocity1 in 7,630,000-
Nautilus : Lost1 in 7,700,000-
Divinus : Guardian1 in 7,777,7771 in 1,555,555 in Heaven
Outlaw1 in 8,000,0001 in 2,000,000 in Sandstorm
Spectre : Requiem1 in 8,222,000-
Soultorn1 in 8,333,333-
Harnessed1 in 8,500,000-
Nihility1 in 9,000,0001 in 9,000 in Null or The Limbo
Helios1 in 9,000,000-
Stargazer1 in 9,200,0001 in 1,840,000 in Starfall
Jade : Purity1 in 9,250,0001 in 4,625,000 in The Radiant Forest
Amethyst1 in 9,333,700-

A practical read of this table: the auras with a native biome are the cheap ones to farm, because the biome cuts their odds by its multiplier. Poseidon at 1 in 4,000,000 becomes 1 in 1,000,000 in Rainy. Twilight goes from 1 in 6,000,000 to 1 in 600,000 at night. The ones with no second column (Origin, Helios, Amethyst and so on) never get cheaper. If you're picking a Mythic to hunt, pick one with a biome you can actually catch.

Exalted auras (1 in 10,000,000 to 1 in 99,999,998)

AuraOddsBiome odds / condition
Starscourge1 in 10,000,0001 in 2,000,000 in Starfall
Sharkyn1 in 10,000,0001 in 2,500,000 in Rainy
Guardian1 in 10,000,000-
Empty1 in 11,111,111In Null or The Limbo
Melodic1 in 11,300,000-
Sailor1 in 12,000,0001 in 3,000,000 in Rainy
Graffiti1 in 12,000,000-
Imaginary1 in 12,200,200In The Limbo
Stormal : Hurricane1 in 13,500,0001 in 4,500,000 in Windy
Sirius1 in 14,000,0001 in 2,800,000 in Starfall
Arcane : Legacy1 in 15,000,000-
Icarus1 in 15,660,0001 in 3,132,000 in Heaven
Lullaby1 in 17,000,0001 in 1,700,000 during Nighttime
Chromatic1 in 20,000,000-
Plasma1 in 20,600,000-
Oculus1 in 23,233,3401 in 4,646,668 in Heaven
Aviator1 in 24,000,0001 in 8,000,000 in Windy
Ruby : Brimstone1 in 24,060,000-
Apotheosis1 in 24,691,356-
Centurion1 in 25,000,000Only in Singularity
Blizzard1 in 27,315,0001 in 9,105,000 in Snowy
Arcane : Dark1 in 30,000,000-
Flora : Florest1 in 32,800,0001 in 16,400,000 in Lost Forest
Ethereal1 in 35,000,000-
Virtual : Fatal Error1 in 40,413,0001 in 20,206,500 in Cyberspace
Juxtaposition1 in 40,440,400In The Limbo
Overseer1 in 45,000,000-
Exotic : Apex1 in 49,999,500-
Matrix1 in 50,000,0001 in 25,000,000 in Cyberspace
Runic1 in 50,000,0001 in 25,000,000 in Lost Forest
Cor Lunae1 in 50,000,000Only in The Radiant Forest
Sentinel1 in 60,000,000-
Twilight : Iridescent Memory1 in 60,000,0001 in 6,000,000 during Nighttime
Antivirus1 in 62,500,0001 in 31,250,000 in Cyberspace
Dominion1 in 70,000,0001 in 14,000,000 in Heaven
Starborn1 in 72,000,0001 in 14,400,000 in Starfall
Melodic : Serenade1 in 77,000,0001 in 7,700,000 during Nighttime
Sailor : Flying Dutchman1 in 80,000,0001 in 20,000,000 in Rainy
Carriage1 in 80,000,000-
Aquaria1 in 80,000,0001 in 20,000,000 in Rainy
Virtual : Full Control1 in 80,000,0001 in 40,000,000 in Cyberspace
Virtual : Ultimate1 in 80,000,0001 in 40,000,000 in Cyberspace
Harnessed : Elements1 in 85,000,000-
Hellbound1 in 85,000,0001 in 14,166,666 in Hell
Runic : Wilt1 in 87,388,7441 in 43,694,372 in Lost Forest
Virtual : WorldWide1 in 87,500,0001 in 43,750,000 in Cyberspace
Atomic : Nucleus1 in 92,118,000-
Quartz : Rose1 in 97,500,000-

Glorious auras (1 in 99,999,999 to 1 in 999,999,998)

Glorious is where "global" auras live. The wiki says every aura above 99,999,998 rarity (plus Glitch and Borealis) sends a message to every server and has a custom cutscene. Most of the 54 entries have a native biome that cuts the odds by 2x to 10x.

AuraOddsBiome odds / condition
Chromatic : Genesis1 in 99,999,999-
Starscourge : Radiant1 in 100,000,0001 in 20,000,000 in Starfall
Spectraflow1 in 100,000,000-
Lily1 in 112,000,0001 in 56,000,000 in Lost Forest
Sharkyn : HammerHead1 in 120,000,0001 in 30,000,000 during Rainy
Overture1 in 150,000,000-
Bounded : Aichmalotos1 in 170,000,000-
Symphony1 in 175,000,000-
Felled1 in 180,000,0001 in 30,000,000 in Hell
Impeached1 in 200,000,0001 in 40,000,000 in Corruption
Raven : Plague1 in 200,000,000In The Limbo
Lumenpool1 in 220,000,0001 in 55,000,000 in Rainy
Hyper-Volt : Ever-Storm1 in 225,000,000-
Virtual Memory1 in 232,232,2321 in 116,116,116 in Cyberspace
Astral : Zodiac1 in 267,200,0001 in 53,440,000 in Starfall
Prophecy1 in 275,649,4301 in 55,129,886 in Heaven
Exotic : Void1 in 299,999,999-
Overture : History1 in 300,000,000-
Bloodlust1 in 300,000,0001 in 50,000,000 in Hell
Maelstrom1 in 309,999,9991 in 103,333,333 in Windy
Dreamer1 in 315,000,0001 in 31,500,000 during Nighttime
Perpetual1 in 315,000,0001 in 157,500,000 in Lost Forest
Lotusfall1 in 320,000,000-
Cytokinesis1 in 330,400,4721 in 165,200,236 in Cyberspace
Jazz : Orchestra1 in 336,870,912-
Archangel1 in 350,000,0001 in 70,000,000 in Heaven
Atlas1 in 360,000,0001 in 90,000,000 in Sandstorm
Flora : Evergreen1 in 370,073,7301 in 185,036,865 in Lost Forest
Chillsear1 in 375,000,0001 in 125,000,000 in Snowy
Celestial : Eclipse1 in 384,400,000-
Abyssal Hunter1 in 400,000,0001 in 100,000,000 in Rainy
Twilight : Withering Grace1 in 422,656,0001 in 42,265,600 during Nighttime
Gargantua1 in 430,000,0001 in 86,000,000 in Singularity
Apostolos1 in 444,000,0001 in 222,000,000 in The Citadel Of Orders
Unknown1 in 444,444,444In The Limbo
Kyawthuite : Remembrance1 in 450,000,0001 in 225,000,000 in The Radiant Forest
Volcanic1 in 480,000,0001 in 80,000,000 in Hell
Hasuen1 in 485,000,0001 in 242,500,000 in Lost Forest
Ruins1 in 500,000,0001 in 250,000,000 in Lost Forest
Matrix : Overdrive1 in 503,000,0001 in 251,500,000 in Cyberspace
Sailor : Admiral1 in 540,000,0001 in 135,000,000 in Rainy
Elude1 in 555,555,555In The Limbo
Sophyra1 in 570,000,000-
Matrix : Reality1 in 601,020,1021 in 300,510,051 in Cyberspace
Sloth1 in 650,000,000-
Prologue1 in 666,616,111In The Limbo
Pythios1 in 666,666,6661 in 111,111,111 in Hell
Sovereign1 in 750,000,000-
Ruins : Withered1 in 800,000,0001 in 400,000,000 in Lost Forest
Aegis1 in 825,000,0001 in 412,500,000 in Cyberspace
Eisveil1 in 830,000,0001 in 276,666,666 in Snowy
Dreamscape1 in 850,000,000In The Limbo
Poseidon : Atlantis1 in 850,000,0001 in 212,500,000 in Rainy
Ascendant1 in 935,000,0001 in 187,000,000 in Heaven

Transcendent auras (1 in 999,999,999 and up)

AuraOddsBiome odds / condition
Nyctophobia1 in 1,011,111,010In The Limbo
Pixelation1 in 1,073,741,8241 in 536,870,912 in Cyberspace
Luminosity1 in 1,200,000,000-
Breakthrough1 in 1,999,999,999Anywhere except during Null
Equinox1 in 2,500,000,000-
Tree House1 in 3,800,000,0001 in 1,900,000,000 in Lost Forest

These six are the rarest auras that you roll through normal odds. The wiki adds two crafted Transcendent auras, Abyssal Hunter : Awakened and Matrix : Steampunk, and says Event auras like Erebus and Challenged auras like Leviathan aren't counted here even when their odds pass one billion. The rarest auras guide works out how many rolls each of these takes at different luck levels. (Equinox and Luminosity are the two with no biome help at all.)

Challenged and Challenged+ auras

These tiers don't follow the number ranges. A Challenged aura needs a condition before it can roll at all: a specific biome, a potion, or a collection goal.

AuraOddsBiome odds / condition
True Kyawthuite1 in 825,000Obtainable after rolling all Kyawthuite variants; Only in The Radiant Forest
True Twilight1 in 6,000,000Obtainable after rolling all Twilight variants; Only in The Radiant Forest
True Jade1 in 10,250,000Obtainable after rolling all Jade variants; Only in The Radiant Forest
Glitch1 in 12,210,110Only in Glitched
Borealis1 in 13,333,333Only in Dreamspace
Projection1 in 197,000,000Only in Singularity
Point : Zero1 in 521,121,900Only in Singularity
Leviathan1 in 1,730,400,000Only in Rainy or Glitched
Dream Catcher1 in 2,222,222,222Only in Nighttime
Memory1 in 100From Oblivion Potion unaffected by luck
Neferkhaf1 in 1,000From Potion of the Dune unaffected by luck
Fragments of the Crimson Moon1 in 1,000From Red Moon Potion I unaffected by luck; 1 in 100 From Red Moon Potion II unaffected by luck
Meta1 in 10,000Only in Cyberspace unaffected by luck
AuraOddsBiome odds / condition
Eden1 in 50,000Obtainable through the Eden NPC
Oppression1 in 220,000,000Only in Glitched
Dreammetric1 in 320,000,000Only in Dreamspace
Astraios1 in 1,750,000,000Only in Singularity
Hellborn1 in 2,644,600,640Only in Hell or Glitched
Monarch1 in 3,000,000,000Only in Corruption or Glitched
Oblivion1 in 2,000From Oblivion Potion unaffected by luck
Illusionary1 in 10,000,000Only in Cyberspace unaffected by luck
TomorrowConditionObtained after collecting The 7 Radiant Moons (Only in The Radiant Forest)

Six of these ignore luck completely: Memory and Oblivion (from the Oblivion Potion), Neferkhaf (Potion of the Dune), Fragments of the Crimson Moon (Red Moon Potions), and Meta and Illusionary (Cyberspace). The wiki's Luck page explains that fixed-rarity auras like these get checked first in the roll, so no luck stack makes them any easier.

Craftable auras

AuraOddsBiome odds / condition
EclipseCraftedLegendary tier
Cell AsteroidesCraftedExalted tier
Chromatic : HyperCraftedExalted tier
Atlas : A.T.L.A.S.CraftedGlorious tier
Abyssal Hunter : AwakenedCraftedTranscendent tier
Matrix : SteampunkCraftedTranscendent tier
MasterHandCraftedDimensional tier
Calamity of the Crimson MoonCraftedChallenged+ tier

The Auras page says these eight are the only auras that can be crafted. MasterHand is the only Dimensional aura in the game, and it can't be rolled.

Which auras can't be obtained right now

Here's the short version, without listing every name. The wiki's Event tab holds 169 limited auras, from Valentines 2024 through Summer 2026, plus a handful tied to seasons, special biomes and admin events. Halloween 2025 alone added 30 of them, including Erebus at 1 in 1,200,000,000 in Blood Rain. On top of that, 19 auras are Dev Exclusive or otherwise unobtainable (developer, content creator, tester and unreleased auras), and 19 more sit in the Removed tab.

The wiki marks Event auras as "Limited", which means they're only rollable while their event runs. On October 24, 2026, the wiki's update log (Updates/Eons) ended at Eon 1-26.5 from August 15, 2026, even though the Biomes page already mentions Eon 1-30. No Halloween 2026 entry was on the wiki yet, so this guide doesn't say which Halloween auras are live. Check the update log and the biomes page for that.

Where to go next

New players should start with the beginner's guide. If you want to know why a 1 in 10,000,000 aura isn't really "10 million rolls away" once you have gear on, read how luck works, or put any rarity from these tables into the probability calculator.

Sources

Key Takeaways

  • Every roll lands one aura; its rarity is the base 1-in-N chance the wiki lists.
  • Luck multiplies that chance, and it comes from gears, potions, biomes and the Bonus Roll.
  • Some auras only drop while their biome is active, so check the biome before spending potions.
  • Codes arrive with updates and expire fast, usually within a week or two.