Phantom

Rarity
Epic
Per normal spin
11.67%
35% Γ· 3 Epic Β· ~9 spins
Per Lucky Spin
0%
0% for any Epic
Zone
Dime / Shadow
Base moveset
- CPhantom (off-ball)
Become effectively invisible; on touching the ball you reappear and instantly pass to whoever you are looking at.
60 s - CPhantom Drive (on-ball)
Misdirect attention and dribble past a defender standing in front of you.
60 s - VBullet Pass
Flip and fire a forceful pass that cannot be stolen during or after the animation and arrives instantly.
75 s
Awakened moveset
- BPhantom Oop
Cutscene alley-oop with a random teammate; needs the ball and must be inside the paint.
One use
Awakening
Vanishing Point
How it triggers: Press the Awaken key (G); no extra condition listed
Unlocks Phantom Oop, a cutscene alley-oop.
Strengths and weaknesses
Strengths
Phantom can block shots, intercept passes or set up teammates; Phantom Drive works when marked by one player.
Weaknesses
Cannot really shoot, needs smart plays; using a zone while invisible makes you reappear.
Meta note on the wiki: Considered good for team players because it can pass instantly to anyone.
In-game description
βThe Invisible Playmaker, control the game with your off-ball movement, passing and dribbling ability.ββ Basketball Zero (as quoted on the wiki)
About Phantom
Picture Tetsuya Kuroko from Kuroko no Basket as an Epic point guard and you have Phantom, the invisible playmaker. It rolls from normal Style Spins as one of three Epics that split the tier's 35%, about 11.7% each, although the infobox puts this style at 17.5%. Lucky Spins do not include it.
Phantom (C, 60 seconds) makes you effectively invisible off the ball; when you touch the ball you reappear and instantly pass to whoever you are looking at. On the ball, the same key gives Phantom Drive, which misdirects a defender in front of you. Bullet Pass (V, 75 seconds) arrives instantly and cannot be stolen during or after the animation. The awakening, Vanishing Point, unlocks Phantom Oop (B, one use), a cutscene alley-oop with a random teammate from inside the paint.
Its zones are Dime, which gives teammates a short speed boost after your pass, and the Limited zone Shadow, which turns dribbles into quick short teleports. The wiki says Phantom cannot really shoot, and using a zone while invisible makes you reappear. A Star teammate sprinting near the 3-point line turns a Bullet Pass into a cutscene dunk.
Zones for this style
Chemical reaction
With Star: the Phantom user Bullet Passes to a Star user who is sprinting near the 3-point line, triggering a cutscene dunk.
Other Epic styles
Frequently asked questions
How do you get Phantom in Basketball Zero?
Rolled from normal Style Spins as an Epic (35%; the infobox says 17.5% for this style specifically, as 1 in 2 Epics). A normal spin lands an Epic style 35% of the time and there are 3 of them in the pool, so about 11.67% for Phantom alone.
What zone goes with Phantom?
Its personalized zone is Dime and Shadow, which the wiki describes as: Teammates get a short speed boost after you pass to them; the boost does not stack with other speed zones..
Data taken from the Basketball Zero Wiki (CC BY-SA), organized with AI assistance; nothing here is tested in the game; wiki read on 2026-10-24 (this page last edited there on 2026-08-27).



