Sea 2 (also called the Second Sea) is where Blox Fruits stops holding your hand. The questing pace doubles, mob HP triples, and every island gates a level wall you have to grind through. This walkthrough covers the entire Sea 2 progression from the level 700 entry quest at Prison Island to the Sea 3 portal at level 1,500.
How to enter Sea 2
You unlock Sea 2 at level 700 by completing the Ice Admiral quest at Prison Island in Sea 1. Talk to the Military Detective after the kill — he gives you a Sea 2 key. Use it on the boat at the Marine Fortress dock to sail to the Kingdom of Rose.
If your boat does not appear, you forgot to talk to the detective. Common rookie mistake.

Island-by-island progression order
Sea 2 has 11 islands plus several hidden zones. The intended progression is:
| Island | Level range | Key quest |
|---|---|---|
| Kingdom of Rose | 700–875 | Defeat Diamond + Bandits |
| Green Zone | 875–950 | Mob quests, no boss |
| Graveyard | 950–1,000 | Defeat Don Swan |
| Dark Arena | 950 | Buy Dark fruit / awaken |
| Snow Mountain | 1,000–1,100 | Defeat Smoke Admiral |
| Hot and Cold | 1,100–1,200 | Twin elemental quest |
| Cursed Ship | 1,200–1,250 | Defeat Cursed Captain |
| Ice Castle | 1,250–1,325 | Defeat Awakened Ice Admiral |
| Forgotten Island | 1,425+ | Awakening unlock at the Mysterious Man |
| Magma Village | 1,325–1,425 | Magma Admiral boss |
| Underwater City | 1,425–1,500 | Final Sea 2 quests |
Levels 700–875: Kingdom of Rose
Land at the docks, talk to the first questgiver, and start clearing the Diamond NPCs outside the castle. You will hit level 800 in about 35 minutes if you skip cutscenes and stick to mob loops.
The big plot beat here is Don Swan. He sits in the Graveyard mansion at level 950, drops the Swan Glasses accessory, and unlocks the Forgotten Island ferry. Swan is a quest-locked boss — make sure you have the prerequisite Bandit quest done before you trek to the Graveyard.
Levels 875–1,100: Green Zone, Graveyard, Snow Mountain
Green Zone is just an XP corridor. Stay there 1–2 hours and you graduate to Snow Mountain by level 1,000. The mob density at Green Zone is the best in this band — better than Snow Mountain mobs of the same level.
Snow Mountain has the Smoke Admiral, a level 1,100 boss with the Smoke fruit drop chance. Smoke is not strong but the drop is a fragment-equivalent shortcut for free fruit storage.
Levels 1,100–1,250: Hot and Cold + Cursed Ship
This is the pacing sweet spot of Sea 2. Hot and Cold mobs are split between Fire and Ice elemental NPCs, both giving high XP per kill. Quest order matters here: complete the Hot and Cold quest before moving to Cursed Ship, because the latter requires the former.
Cursed Ship has a timed event boss — the Cursed Captain spawns every 90 minutes server-wide. Drops the Cutlass weapon (B-tier sword) and unlocks the Ship Raid teleport, which is the single most efficient mastery farm in the game.

Levels 1,250–1,500: the awakening grind
By 1,250, head to the Ice Castle for the Awakened Ice Admiral quest. This boss is no joke — has 90% damage resistance to non-Sea-2 fruits, so come equipped with Buddha, Dough, Magma, or another Sea-2-tier kit.
Awakening unlocks at level 1,425 via the Mysterious Man at Forgotten Island. Once unlocked, you can awaken any fruit at the Awakening Lab in Magma Village. Awakening is locked behind the Ship Raid which you can repeat for fragments.
Hidden zones nobody talks about
- The Lost Caves under Ice Castle — drop chance for Tushita-tier weapons. Requires the underwater diving accessory you get from Underwater City.
- The Sky Bridge above Snow Mountain — a wind-current event that fast-travels you to the Cursed Ship dock.
- The Bartilo NPC in Kingdom of Rose — sells the Saber V1 for 2,000,000 Beli. Easily missed.
Sea 2 boss order for fastest progression
- 1Diamond (level 750) — Kingdom of Rose
- 2Don Swan (level 950) — Graveyard mansion
- 3Smoke Admiral (level 1,100) — Snow Mountain
- 4Cursed Captain (level 1,250, timed) — Cursed Ship
- 5Awakened Ice Admiral (level 1,300) — Ice Castle
- 6Mysterious Man (level 1,425) — Forgotten Island, awakening unlock
- 7Magma Admiral (level 1,425) — Magma Village, Sea 3 unlock
XP/hour expectations per island
- Kingdom of Rose mobs: ~600k XP/hr
- Green Zone: ~750k XP/hr
- Snow Mountain: ~900k XP/hr
- Hot and Cold: ~1.1M XP/hr
- Cursed Ship: ~1.2M XP/hr
- Ice Castle: ~1.4M XP/hr
- Magma Village: ~1.5M XP/hr
These assume Buddha awakened with high-mastery sword. Cut numbers ~30% if you use a non-elemental fruit.
Quest cheat sheet for solo grinders
- Always grab the next island's quest before you finish the current — they auto-progress when you out-level mobs.
- Save 2x XP codes for Hot and Cold and onward — that is where the per-hour XP curve gets steep.
- Buy Race reroll at Tort NPC if you ended up Human or Skypiean — Cyborg or Ghoul are noticeably better for Sea 2 grinding.
- Carry 5,000,000 Beli at all times for stat resets — most builds need a respec around level 1,200 once you switch fruits.
Frequently asked questions
Can I trade fruits in Sea 2?
Yes, but the Trade Machine is in Sea 2's Kingdom of Rose. You unlock trading the moment you arrive.
Where do I awaken fruits in Sea 2?
The Awakening Lab in Magma Village. Triggered after the Ship Raid run from Cursed Ship.
What is the level cap for Sea 2?
Sea 2 itself does not cap, but you cannot enter Sea 3 until level 1,500 and Magma Admiral defeated.
Is the Mysterious Man quest mandatory?
For awakening, yes. For Sea 3 progression, no.
Best fruit to switch to in Sea 2?
Buddha or Dough, both available from the Sea 2 Blox Fruit Dealer. Both perm-fruits worth the Robux investment for long-term value.
Wrapping up
Sea 2 is a 15–25 hour milestone. Treat it as the second tutorial — the game's real content starts in Sea 3. Stay focused on quest order, do not overlevel before unlocking the Awakening, and keep an eye on the Cursed Captain spawn timer. Once you defeat Magma Admiral and step through the Sea 3 portal, the actual late-game opens up and your fragments and trade values start to matter.