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Grow a Garden 2 Cornucopia Quests: Rewards, Odds and the Harp
Guide

Grow a Garden 2 Cornucopia Quests: Rewards, Odds and the Harp

Guide
By RBLXGUIDESaturday, October 31, 202611 min read

Quick Summary

How Cornucopia quests worked in Grow a Garden 2: the eight quest types, both reward tables with every chance, and the Harp gear with its full pet spawn odds.

Cornucopia quests were the daily task system of the Fall Harvest map in Grow a Garden 2: five tasks per day from the Pilgrim, and finishing all five paid 2 Cornucopias to open. Each Cornucopia gave 2 rolls on a reward table that ran from Fall Common Eggs up to the Shadow Dragon and the Atlantic Giant Pumpkin seed. This guide lists every quest type, every reward chance, and the Harp gear that spawned pets from a similar kind of table, with the full odds.

A quick honesty note. We did not play-test any of this. Everything comes from the Grow a Garden 2 Fandom wiki: the Cornucopia Quests page (last edited September 7, 2026), the Harp page (September 30, 2026) and the Fall Harvest page (October 8, 2026). The wiki tags Cornucopia Quests as Unobtainable and says the Fall Harvest map stays for 60 days before it is removed, so this is a record of how the system worked, not a live walkthrough. If a later update brings it back, check the numbers again.

Harp gear in Grow a Garden 2
Harp gear in Grow a Garden 2

How Cornucopia quests worked

The wiki describes the system in a few rules:

  • You do the quests through the Pilgrim at the Pilgrim Stand, and the feature is exclusive to the Fall Harvest world.
  • You are given 5 quests at a time, and they reset daily.
  • At least 1 of the 5 is guaranteed to be a passive-type quest: Tame Pets, Steal from People or Grow Tall Plant.
  • Completing all 5 pays 2x Cornucopia.
  • Each Cornucopia gives 2 rolls. A roll picks a category first, then an item inside that category.
  • When the set resets, progress restarts and a new set of 5 quests is generated.

So a perfect day was 2 Cornucopias, which is 4 rolls. The Fall Harvest itself opened on August 2, 2026, and the Fall Harvest page says players enter it through the Explorer Stand, by talking to Ethan.

Every quest type

Each quest was randomly generated from these eight types:

Quest typeTarget rangeExample from the wiki
Submit a specific fruit50 to 250Submit 150 Maple Strawberries
Submit a mutated fruit5 to 25Submit 20 Rainbow fruit
Submit fruit of a rarity tier10 to 50Submit 25 Rare-tier fruit
Submit fruit above a weight3 to 15 fruit, 2 to 5 kg thresholdSubmit 10 fruit above 3 kg
Submit a total weight of a specific fruit100 to 800 kgSubmit 400 kg of Maple Apples
Tame pets5 to 25Tame 15 pets
Steal from people3 to 15Steal from 10 different people
Grow a plant to a height20 to 100 ftGrow a 50 ft tall plant

The fruit-specific quests could only pick Common, Uncommon or Rare crops that restock in the Fall Harvest Seed Shop:

RarityFruits that could be requested
CommonMaple Carrot, Maple Strawberry, Maple Blueberry
UncommonMaple Tulip, Maple Tomato, Maple Apple
RareMaple Bamboo, Maple Corn, Maple Cactus, Maple Pineapple

The three Common fruits cost 1, 10 and 25 Leaf in the Fall Harvest shop, and fruit-specific quests asked for 50 to 250 of a given fruit. Our guess is that the cheap fruit were the easiest to farm for a request, but the wiki does not say.

Cornucopia rewards: Fall Harvest table

The wiki lists a separate table for each place. This is the Fall Harvest one, with the chance of each item inside its own category:

CategoryItemChance in category
SeedsMaple Mushroom25.75%
SeedsPotato25.75%
SeedsMaple Grape19.31%
SeedsMaple Apple12.88%
SeedsHoneysuckle5.36%
SeedsRomanesco3.86%
SeedsCinnamon Stick3.86%
SeedsPlum1.72%
SeedsAtlantic Giant Pumpkin1.29%
SeedsAmber Cranberry0.21%
PetsDog34.95%
PetsTurkey24.96%
PetsHedgehog19.97%
PetsSquirrel11.98%
PetsSwan5.99%
PetsFox2.00%
PetsShadow Dragon0.15%
EggsFall Common Egg62%
EggsFall Big Egg25%
EggsFall Mega Egg9%
EggsFall Rainbow Egg4%
CratesFall Cosmetic Crate35%
CratesLantern Crate30%
CratesCobblestone Crate18%
CratesFall Structure Crate14%
CratesRake Crate3%
Seed PacksCommon Fall Seed Pack35%
Seed PacksUncommon Fall Seed Pack27%
Seed PacksRare Fall Seed Pack20%
Seed PacksMythic Fall Seed Pack11%
Seed PacksLegendary Fall Seed Pack5%
Seed PacksSuper Fall Seed Pack2%

The chances add up to about 100% inside each category. The wiki does not publish the chance of landing on each category, so the numbers are not odds per roll. That matters for the rare items: a Shadow Dragon at 0.15% of the pets category is a smaller chance than 0.15% per roll, because you also have to land on pets first. We wrote more about that pet in our Shadow Dragon and Black Dragon guide, and the two rare seeds in our Atlantic Giant Pumpkin and Amber Cranberry guide.

Cornucopia rewards: Garden Valley table

The Cornucopia Quests page also has a Garden Valley tab, even though the page says the feature is exclusive to the Fall Harvest. The wiki does not explain the difference, so we list it as published:

CategoryItemChance in category
SeedsBaby Cactus50%
SeedsHorned Melon30%
SeedsGlow Mushroom15%
SeedsPoison Ivy4%
SeedsGhost Pepper1%
PetsFrog24.49%
PetsBunny24.49%
PetsOwl20.41%
PetsDeer16.33%
PetsTurtle14.29%
EggsCommon Egg60%
EggsBig Egg30%
EggsMega Egg10%
CratesBench Crate50%
CratesFence Crate30%
CratesLight Crate20%

The Garden Valley table has four categories (seeds, pets, eggs and crates) and no seed packs, and the rarest item in it is a Ghost Pepper seed at 1%. The Fall Harvest table has five categories, including seed packs, which the Garden Valley table lacks.

What the Harp did

The Harp was a Rare gear added in the Fall Harvest update (the wiki dates it August 1, 2026). You bought it in the Fall Harvest Gear Shop for 250,000 Leaf or 179 Robux, and it had an 8% chance to restock. Using it spawned 5 random pets from a pool. Each spawned pet had a 0.5% chance to be Big and a 0.002% chance to be Mega. The wiki marks it Unobtainable, and the Harp page lists two pools, one per map.

Fall Harvest pool

PetSpawn chance
Dog31.93%
Hedgehog21.28%
Turkey21.28%
Squirrel12.77%
Swan8.51%
Wolf2.81%
Fox1.4%
Shadow Dragon0.00395%

Garden Valley pool

PetSpawn chance
Frog32.65%
Bunny32.65%
Owl19.59%
Deer5.88%
Robin3.92%
Bee3.26%
Unicorn0.643%
Firefly0.543%
Golden Dragonfly0.353%
Bear0.204%
Bald Eagle0.204%
Monkey0.0905%
Raccoon0.0132%

These chances are per spawned pet, and a Harp spawns 5. Our arithmetic from the wiki's numbers: the chance that at least one of the 5 is a Unicorn is about 3.2%, the chance of at least one Big pet is about 2.5% (1 minus 0.995 to the fifth power), and the chance of at least one Raccoon is around 0.066%, roughly 1 in 1,500 Harps. For the Shadow Dragon it is about 0.02%, roughly 1 in 5,000. In plain words, going by the rarity labels on the Pets page, the Fall Harvest pool was mostly Uncommon, Rare and Legendary pets (Dog is Uncommon, Hedgehog and Turkey are Rare, Squirrel and Swan are Legendary), and the Garden Valley pool was mostly Common ones (Frog, Bunny, Owl), each with a thin chance of something rarer.

Our page for the Harp has the same data. If you want to use a rare pet well once you own it, our pets guide covers the abilities.

Other Fall Harvest items

Besides Cornucopia and the Harp, the Fall Harvest page lists the gears, pets and crates that were added with the map. The gears were Syrup Watering Can, Syrup Sprinkler, Harp, Rare Magic Mail, Legendary Magic Mail, Super Magic Mail, Bull Horn, Wind Staff, Super Syrup Watering Can and Super Syrup Sprinkler. The pets were Dog, Hedgehog, Turkey, Squirrel, Swan, Jandel Monkey, Fox, Wolf and Shadow Dragon. The crates were Lantern Crate, Fall Cosmetic Crate, Cobblestone Crate, Fall Structure Crate and Rake Crate. A new currency, Leaf, came with it: you earned Leaf by selling crops, selling pets or stealing.

The guild competition also had fall weeks: Leaf Rush in week 7, Pumpkin Patch in week 8, Fall Egg Hatch in week 9 and the Muffin Bake-Off in week 10.

Is it worth caring about now?

Not as something to farm. The wiki lists the Cornucopia system and the Harp as Unobtainable, the Fall Harvest seeds as unavailable, and nothing on the pages says they return. What the data is good for is understanding how the game weighs rewards. The best items sit at fractions of a percent inside their category, quests ask for volume in cheap fruit, and the pet pools lean toward the lower rarity tiers. If another seasonal map ever reuses the system, our takeaway is to read the category tables before you spend on a Robux shortcut.

If you want a similar loop today, the wiki lists the Ghoul Garden as a map released on October 1, 2026, and our guides on its Witch's Cauldron recipes and Candy Corn cover it.

What the wiki does not say

  • The chance of landing on each Cornucopia category.
  • Why the page has a Garden Valley reward tab for a Fall Harvest feature.
  • When or if the Fall Harvest returns.
  • Whether the Fall Harvest Gear Shop used the same restock timer as the rest of the game. The Mechanics page says all shops restock every 5 minutes without Robux, which would put the Harp's 8% at about 12.5 restocks, or roughly an hour, on average (1 divided by 0.08, times 5 minutes). That is our arithmetic, not a wiki figure.

Frequently asked questions

What do Cornucopia quests do in Grow a Garden 2?
They were Fall Harvest daily quests. Completing all 5 paid 2 Cornucopias, each with 2 reward rolls.

How many quests do you get per day?
5, and at least 1 of them is a passive quest (Tame Pets, Steal from People or Grow Tall Plant).

Can you get the Shadow Dragon from a Cornucopia?
It was in the pets category at 0.15%. The wiki marks it Unobtainable now.

What does the Harp do in Grow a Garden 2?
It spawns 5 random pets from a pool, each with a 0.5% chance of being Big and 0.002% of being Mega. It cost 250,000 Leaf or 179 Robux and is marked Unobtainable.

Is the Cornucopia still in the game?
The wiki says the feature was exclusive to the Fall Harvest world, which stays for 60 days, and tags it Unobtainable.

Sources

Key Takeaways

  • Plant seeds, harvest crops, and sell them for Sheckles to grow your garden.
  • Multi-harvest crops and higher rarities earn far more over time.
  • Gold and Rainbow mutations multiply a crop's sell value โ€” chase them for big profit.
  • Redeem the latest codes for free seeds and rewards.