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Forsaken Levels and EXP: Cost per Level and Rounds to Level 100

By RBLXGUIDEThursday, November 5, 20267 min read

Quick Summary

How much EXP each Forsaken level costs, how many rounds level 100 takes, what VIP adds, and the best EXP-paying action for every survivor and killer.

Every survivor and killer in Forsaken has their own level, and levels are the only way to unlock the milestone skins at 25, 50, 75 and 100. Experience points (EXP) fill that bar. The Forsaken wiki lists how much EXP each action pays, how much each level costs and how the VIP gamepass changes both.

This guide collects those figures: the cost of every level range, the number of rounds to reach level 100, and the best-paying actions for each survivor and killer. For the skins you unlock at the milestones, see the skins guide. EXP is separate from Player Points, which buy characters; that currency is covered in the Player Points guide.

How much EXP each level costs

The wiki gives a formula for the EXP needed to leave a level: if your level is x, the cap is 10x + 100. Going from level 1 to level 2 costs 110 EXP, and going from level 99 to level 100 costs 1,090. The costs rise by 10 EXP every level, so later milestones take much longer.

Level rangeEXP neededMilestone at the end
1 to 255,400Level 25 skin
25 to 5011,750Level 50 skin
50 to 7516,330Level 75 skin
75 to 10025,920Level 100 skin
Total, 1 to 10059,400

Each character levels separately, so EXP earned as one killer does not count for another.

Rounds needed for level 100

A round result is the biggest single payout. The wiki's Miscellaneous table lists these:

ActionEXP (no VIP)EXP (VIP)
Winning as a survivor120150
Losing as a survivor but living longer than 60 seconds00
Winning as a killer180225
Losing as a killer00
Killing a survivor4556.25
Killing a survivor with damage over time00
Finishing a generator puzzle810
Survivor rage-quits mid-chase4556.25

Dividing the total by the win reward gives a rough round count. Ability payouts shorten it.

Role and setupRounds to level 100
Survivor, wins only, no VIP495
Survivor, wins only, with VIPabout 396
Killer, wins only (180 EXP), no VIP330
Killer, win plus 8 kills (540 EXP)about 110

The wiki's own estimates match these figures: 495 survivor rounds without abilities, and 330 killer wins counting only the win bonus. Its killer estimate of about 110 wins assumes a full-lobby wipe where the killer gets 45 EXP for each of 8 kills on top of the 180 EXP win bonus.

Two things follow. Killing everyone is much faster than only winning, and a loss pays nothing, so a survivor who lasts 60 seconds but loses still earns zero from the result.

Levels 1 to 25 alone take 45 survivor wins, so the first milestone comes quickly. Level 100 is the long grind: 25,920 EXP for the final 25 levels, about 216 survivor wins.

What the VIP gamepass does

For every action in the wiki tables, the VIP amount is exactly 1.25 times the standard amount (24 becomes 30, 120 becomes 150, 180 becomes 225). That is a 25% boost to all EXP. The wiki warns that milestones are "quite difficult" without VIP; in numbers, it cuts the survivor route from 495 rounds to about 396.

Survivor actions that pay EXP

The table below lists the best actions for each survivor, with no-VIP and VIP amounts. These are the wiki's figures. Its Jane Doe rows are marked outdated, so they are left out.

SurvivorActionEXPVIP EXP
DusekkarPreventing a survivor from dying6075
DusekkarProtecting a survivor for at least 3.5 seconds2835
DusekkarZapping a killer2430
DusekkarZapping a survivor1620
Two TimeStabbing or backstabbing3037.5
Two TimeHitting max Oblation2430
Guest 1337Stunning a killer with Parry3037.5
Guest 1337Punching a killer3037.5
Guest 1337Blocking a killer's attack2430
ChanceShooting a killer3037.5
ChanceThe gun blowing up the killer3037.5
ChanceOne Shot not firing2430
ShedletskyStunning a killer with Slash3037.5
BuildermanSentry or Dispenser destroyed by a killer3037.5
BuildermanEvery 10 damage dealt by a Sentry on destruction22.5
TaphKiller triggering Subspace Tripmine3037.5
TaphKiller triggering Tripwire2430
NoobSlateskin ending naturally, running with Bloxy Cola, hiding with Ghostburger2430
ElliotPizza given to a survivor2430
007n7Tricking a killer with a Clone (clone takes more than 10 damage in one hit)2430
VeeronicaPhase through a killer or Bumper knockback2430
VeeronicaThree tricks in a row45

Dusekkar's 60 EXP for preventing a death is the biggest single ability payout on the list. Most other actions sit at 24 or 30. Landing a hit or a stun on the killer pays 30 for Chance, Shedletsky and Guest 1337, so those three are the steadiest earners.

Killer actions that pay EXP

Killers earn EXP for hits and kills with specific abilities. A kill with the ability named below pays 36 EXP, three times a basic hit.

KillerBest actionEXPVIP EXP
SlasherKilling with Behead3645
SlasherHitting with Gashing Wound2430
c00lkiddKilling with Walkspeed Override3645
c00lkiddHitting with Corrupt Nature or Walkspeed Override2430
John DoeKilling with Corrupt Energy3645
John DoeA survivor stepping in a Digital Footprint2430
1x1x1x1Hitting up close with Mass Infection3645
1x1x1x1Hitting with Entanglement2430
NoliSlamming with Void Rush2430
Guest 666Hitting with Demonic Pursuit2430
NosferatuReeling in a survivor from far away with Bloodhook3645
NosferatuDiving a survivor with Dismount2430

Azure does not appear in the wiki's table, so check in game before building a plan around him. The killer pages (Slasher, c00lkidd, 1x1x1x1 and the rest) explain these abilities.

How to level faster

  1. 1Play killer for the grind. A single killer win pays 180 EXP before any kill bonus, which is more than a survivor win.
  2. 2Wipe the lobby. Each kill adds 45 EXP, so a full wipe is about three times a bare win.
  3. 3Survivors: hit the killer, do not hide. Chance, Shedletsky and Guest 1337 earn 30 EXP per hit or stun. See the matchup guide for when stuns are most useful.
  4. 4Do not rely on damage-over-time kills. They pay 0.
  5. 5Pick one character at a time. EXP is per character, so splitting rounds across several slows every milestone.

Common mistakes

  • Counting 60 seconds of survival as progress. A loss pays 0 EXP in the wiki table.
  • Expecting level progress to be even. The last 25 levels cost nearly five times the first 25.
  • Using the Jane Doe figures. The wiki marks them as outdated.
  • Assuming old values hold. Dusekkar's EXP does not follow the usual rule, the wiki says, because of a past update.

FAQ

How much EXP do you need for level 100 in Forsaken?

A total of 59,400 EXP per character, from the wiki's level costs.

How many levels give a milestone skin in Forsaken?

Four: levels 25, 50, 75 and 100.

How much does VIP boost EXP in Forsaken?

By 25%. Every EXP value in the wiki tables is 1.25 times larger with VIP.

Do you get EXP for losing a round?

No. The wiki lists 0 EXP for a loss as survivor or killer, even when a survivor lasts more than 60 seconds.

Is EXP the same as Player Points?

No. EXP levels a character; Player Points are a currency. The wiki says most EXP values are the Player Point value multiplied by 1.5 or 3.

Key Takeaways

  • One player is the Killer; everyone else is a Survivor working on the map's objectives until the timer runs out.
  • Almost every character and skin is bought with Player Points, earned by playing rounds.
  • Forsaken has no code system, so any list of Forsaken codes is fake.
  • Balance changes land often: check the version history before you pick a character.