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Acorn

Grow a Garden · Crops

Acorn

Grow a Garden · Crops · Rarity: Divine

Rarity: Divine💰Sell price: ¢ 123.1K⏱️Growth time: 429 min

About Acorn

The Acorn is a limited multi-harvest divine crop that was added in the Chubby Chipmunk Event . The Acorn is classified as a Woody and Nutty type crop, meaning it will be affected by items targeted at those specific crop types.

How Acorn compares

Figures below are calculated from Acorn's own stats and compared against the Divine crops on this site. They update whenever the underlying data does.

Yield per minute of growth
¢287

over a 429-minute grow time

Sell-price rank
#24 of 95 Divine crops

median is ¢88K

vs. cohort median
1.40× median

Acorn — In-Depth Analysis

Acorn is a limited, multi-harvest *divine* crop introduced in the Chubby Chipmunk Event. Divine sits near the very top of the rarity ladder, so the seed carries a steep up-front cost, but the multi-harvest mechanic flips that math in your favor: instead of a one-time payout, a single planting keeps producing acorns over many cycles, which is exactly what makes an expensive divine seed pay for itself. The real question is never whether Acorn is profitable per harvest, but whether you can keep it alive and harvested long enough to fully amortize that initial outlay.

Acorn's typing is narrow but focused: it counts as both a Woody and Nutty crop, so anything that buffs those two categories, such as targeted gear or pets tuned to nutty produce, will amplify its output. Because divine crops already sell high, weight-boosting and weather mutations stack especially well, since each multiplier is applied to an already premium base value.

For progression, Acorn is a late-game investment best reserved for players with mature gardens and reliable income. Newer players should not overextend for it; the smarter move is to secure the seed during the event and plant it once your buff economy can make every recurring harvest count.