Race V4 in Blox Fruits — The Complete Unlock Guide
Race V4 is the highest tier of bloodline awakening available in Blox Fruits. Unlike V1 through V3, which unlock through straightforward NPC chains spread across Sea 1 and Sea 2, Race V4 is gated entirely behind the Third Sea. You must speak with the Acrius NPC at the Mansion in Sea 3, meet every prerequisite, and then clear four consecutive trials to earn the V4 passive and the race-specific active ability. This guide covers the fastest path through every trial, per-race V4 ability breakdowns, and which bloodline is worth awakening first.
Prerequisites — Confirm Every Gate Before Approaching Acrius
Acrius checks your status silently and refuses to offer the quest if you are missing any requirement. Save yourself the confusion by verifying these before you even travel to the Mansion:
- 1Third Sea access. Acrius does not appear until you have reached Sea 3 through the legitimate barrier-breaking sequence — Flame Admiral chain, Cursed Captain, and related Sea 3 entry quests.
- 2Race V3 cleared. Each bloodline has its own V3 trial. V4 is inaccessible on a character that has not already cleared V3 for the same race.
- 3Level 1500 or above. The Trial 2 NPCs and the Trial 4 boss scale to your level. Below 1500, the boss fight becomes punishingly hard and the survival wave in Trial 3 escalates beyond what most builds can sustain.
- 4A physical combat option ready. The Trial 4 boss activates magic resistance at 50% HP. Have a high-mastery sword or fighting style equipped alongside your fruit — you will need to switch mid-fight.
- 53 × Buddy Coats stocked. Trial 3's survival waves deal burst damage in the opening 60 seconds. Buddy Coats prevent an instant wipe during those first two waves.
- 6A low-population server. Trial progress does not persist through server restarts. A full server restarts more frequently. Find a quiet server with fewer players before starting the sequence.
The Acrius NPC and Night Timing
Acrius stands on the upper walkway of the Mansion. His V4 questline dialog only surfaces once your race is at V3 and your level passes the gate. After accepting, you are locked into the four-stage trial sequence.
Night timing matters for specific races. Ghoul's night passive — increased speed and health regeneration — is completely inactive during in-game daytime. Entering Trial 3 or Trial 4 as Ghoul during the day strips away a meaningful portion of your sustain toolkit. Rabbit similarly sees a slight increase in dash energy cost during day. For either race, check the in-game clock and wait for night before accepting Acrius's quest — one full day-night cycle in Blox Fruits runs approximately 30 real-world minutes, so the wait is never long.
Per-Race V4 Abilities at a Glance
| Race | V4 Enhancement | Best Use Case |
|---|---|---|
| Human | Lifesteal burst + stun combo; bonus damage below 50% HP | PvP finisher combos |
| Angel | Enhanced aerial mobility + Instinct-breaking strike | Sky-positioned combo openers |
| Shark | Stacked damage reduction + enemy defense debuff on activation | Tanking, group fights |
| Rabbit | Whirlwind trap field — drains enemy Instinct, restricts movement | Lockdown and evasion |
| Cyborg | Energy Control — siphons enemy energy, redirects as personal damage boost | Sustained 1v1 PvP |
| Ghoul | Domain Expansion — all cooldowns halved when HP drops below 40% | Combo extension loops |
| Draco | Damage reflection sphere + 15% team damage and speed aura inside the domain | Sea events, raids, group PvP |
Trial 1: Navigation — 10 to 12 Minutes
Sail the assigned trial vessel from the Mansion to the marked waypoint island and back for three complete laps. The trial measures total distance traveled — it does not check whether you stopped at the destination. Do not decelerate or brake at the waypoint island. The trial has no stop requirement, and coming to a full stop wastes 30 to 60 seconds per lap.
Cut every buoy corner as tightly as the collision hitbox allows. Smooth, continuous forward movement is the entire optimization here. Nail all three laps without slowing down and you exit Trial 1 in under 12 minutes.
Trial 2: Elimination — 15 to 18 Minutes
Kill 100 marked NPCs before the timer expires. The game's default quest pointer directs you toward Tiki Outpost, but NPC respawns there are slow and clusters are thin — not the right location for a speed run. Better spot: Ice Cream Island's Cookie Crafters. They respawn every 4 seconds, cluster in groups of 5 to 7, and have low health pools. Any awakened fruit with an AOE move clears an entire cluster in under 5 seconds.
Optimal loadout is whatever gives you the highest kills per second: awakened fruit M1 sweeps, or Buddha transformation if you have it. Buddha players can stand inside the cluster and let the passive AOE M1 damage handle groups without spending a single cooldown.
Trial 3: Survival — 20 to 22 Minutes
Survive 5 minutes against escalating NPC waves inside the Mirror World arena. The most impactful trick: remove your equipped weapon before entering the trial. Wave difficulty scales to your total gear score, and your sword typically accounts for roughly 30% of that number. Running with only your fruit and fighting style active cuts wave strength significantly and makes the first two minutes manageable rather than chaotic.
Re-equip the sword in the final 45 seconds only, when the wave mini-boss spawns. Between waves, use the central arena pillar to break NPC line of sight — the wave AI drops tracking after 8 to 12 seconds of no target, giving you a window to reset cooldowns and recover health before the next wave triggers.
Trial 4: The Boss Fight — 30 to 35 Minutes
Three-phase encounter. Each phase requires a fundamentally different approach:
- Phase 1 (100–50% HP): No resistance, full damage applies. Unload your strongest combo immediately. The goal is to push the boss below 50% HP in under 90 seconds so your fruit cooldowns are ready for Phase 2.
- Phase 2 (50–25% HP): Magic resistance activates. Fruit damage drops to approximately 20–25% of normal output. Switch to sword plus fighting style the instant Phase 2 triggers — physical damage hits at full value. Ghoul players who fall below 40% HP during this phase should activate Domain Expansion to cut cooldown timers.
- Phase 3 (25–0% HP): Teleport-burst spam begins. A purple aura flashes for roughly 0.7 seconds before each burst. Dash on the aura glow, not on the burst animation itself — the hitbox activates before the full animation renders, and waiting until you see the burst will catch you inside it.
Fastest Full Route — Sub-90 Minutes
- 1Log in and verify in-game nighttime, especially if you play Ghoul or Rabbit.
- 2Travel to the Mansion and accept Acrius's questline.
- 3Trial 1 — sail without stopping, cut every turn corner.
- 4Trial 2 — fly directly to Ice Cream Island, kill Cookie Crafters until 100 cleared.
- 5Trial 3 — remove your weapon before entering, kite with the pillar, re-equip at the 45-second mark.
- 6Trial 4 — burst Phase 1 fast, switch to physical for Phase 2, dash on the purple aura in Phase 3.
Consistent total time: 80 to 90 minutes of active play on a stable server.
Which Race to Awaken to V4 First
If you can only complete one V4 awakening in a session, choose based on your primary content:
- Ghoul V4 for PvP. Domain Expansion's cooldown halving below 40% HP lets skilled players loop full combos in windows opponents cannot escape. The strongest single-race V4 for competitive play.
- Cyborg V4 for grinding. Passive energy regeneration plus Energy Control's drain mechanic makes Cyborg the most self-sufficient race for long farming sessions — you rarely need to stop for energy.
- Draco V4 for group content. Dragon's Realm grants every nearby teammate a 15% damage and speed boost inside the domain sphere. Nothing else comes close for sea events or coordinated raids.
- Shark V4 for survivability. Stacked damage reduction combined with the enemy defense debuff makes Shark the most reliable defense-first race if you are frequently dying to one-shot combos or teamers.
Common Mistakes That Cost You Time
- 1Missing a prerequisite. Acrius's silence is not a bug. Verify V3 status and level before the trip to the Mansion.
- 2Fighting Phase 2 with fruit damage. You will deal negligible damage and waste 10 or more minutes. Switch physical the moment Phase 2 activates.
- 3Keeping your weapon during Trial 3. Wave scaling is real and consequential. Remove the sword before stepping into the Mirror World arena.
- 4Playing on a full server. A restart between Trial 3 and Trial 4 resets Trial 4 entirely. Low-pop servers are worth the extra minute to find.
See Also
- Races Overview — full comparison of all seven bloodlines, roll odds, and V1–V3 ability progression.
- Damage Calculator — confirm your physical damage output is sufficient for the Trial 4 boss before you start.
- Awakening Calculator — combine a V4 race with an Awakened fruit for the strongest endgame PvP setup.


