The Halloween 2025 update arrived for 99 Nights in the Forest in two connected waves during October 2025. The first wave landed on October 18, 2025 as Part 1 of the Halloween Update, transforming the game's lobby and map into a fully themed seasonal experience and introducing a brand-new interactive mechanic. A week earlier, the Classes MK III patch on October 11, 2025 had already brought three permanent new classes and an inventory overhaul, sweetened by a 2x Diamonds weekend bonus. Together, these two patches pack more mechanical and content variety than almost any prior update pair the game has seen.
The Trick or Treating Mechanic
The flagship addition of the Halloween update is a genuinely new mode of player interaction. Scattered around the map, character houses can be visited during the Halloween event. Each house must be activated before you can receive your reward: you need to light all the candles positioned around the house exterior. Once every candle is lit, the house triggers a "trick or treat" roll. The result is random โ you may walk away with valuable consumables or useful resources (a treat), or suffer a trick that gives you something far less welcome.
This risk/reward randomness is core to the mechanic. Experienced players learn quickly to visit houses earlier in the night cycle, when their inventories have room to absorb treat drops without sacrificing other items. Carrying spare inventory space into each visit is the single most effective preparation you can make.
A Halloween Candle was added as a new item tied directly to this mechanic. You can find Halloween Candles while exploring the map, and they enable the candle-lighting ritual at each house.
New Locations
The two patches combined to introduce four new locations โ two seasonal and two permanent:
| Location | Type | Added |
|---|---|---|
| Cemetery | Structure (Forest Biome) | Halloween Update Part 1 โ Oct 18, 2025 |
| Houses | Interactive Event Nodes | Halloween Update Part 1 |
| Bank | Facility | Classes MK III โ Oct 11, 2025 |
| Abandoned Animal Shelter | Facility | Classes MK III โ Oct 11, 2025 |
The Cemetery appears in the Forest Biome and is a direct product of the Halloween visual overhaul. The entire lobby and map received seasonal reskins for the event, and the Cemetery anchors much of that new atmosphere with its graveyard setting inside familiar forest terrain.
The Abandoned Animal Shelter is the more strategically significant permanent addition. Before this update, Taming Flutes were available from multiple vendors. After the Classes MK III patch, they are stocked exclusively at the Abandoned Animal Shelter. If your build depends on the taming system, you need to locate this structure early in the run โ it is now the single source for this critical tool.
The Bank adds a new permanent facility to the world, providing additional infrastructure for mid and late-game resource management sessions.
New Classes
Four classes were added across the two patches โ one seasonal and three permanent.
Trick or Treater (Seasonal, Limited Time)
The Trick or Treater is a limited-time class exclusive to the Halloween event. It does not appear in the class selection screen outside the event window, so players who wanted to experience this unique playstyle had to act while the event was live. As with other seasonal content, it is unavailable during regular play outside Halloween.
Undead, Beastmaster, and Necromancer (Permanent โ Classes MK III)
Three permanent classes arrived with the Classes MK III patch on October 11, 2025:
- Undead โ Built around undead theming, adding a dark survival archetype to the existing class roster. It suits players who lean into aggressive night-time builds.
- Beastmaster โ Directly tied to the taming system. The Beastmaster class provides access to the Taming Flute, the same item relocated to the Abandoned Animal Shelter in this same patch. Running a Beastmaster in your team gives animal companions a dedicated handler. The Beastmaster badge also exists as a separate in-game achievement, reinforcing its status as a taming milestone.
- Necromancer โ A conjuration-adjacent class that completes the dark-fantasy trio introduced alongside the Halloween content. Its design complements both Undead and Beastmaster team compositions.
New Items and Cosmetics
Spooky Chest Loot
A Spooky Chest was added to the world for the Halloween event. Opening one can yield the following:
| Drop | Type |
|---|---|
| Candy Apple | Halloween Consumable |
| Candy Corn | Halloween Consumable |
| Pumpkin Pie | Halloween Consumable |
| Cotton Candy | Halloween Consumable |
| Potion | General Consumable |
These seasonal consumables โ along with Candies received through Trick or Treating โ are temporary event items. Like Happy The Halloween Guy himself, they are designed to disappear from all inventories once the event concludes.
Taming Skins
Two cosmetic skins for tamed animals were introduced:
- Pumpkin Bunny โ A Halloween-themed variant for the Bunny companion.
- Skeleton Wolf โ A spooky visual reskin for the Wolf that pairs naturally with the Undead or Necromancer class aesthetic.
Flames
Three new flames were added to the game:
- Alien Flame
- Frog Flame
- Meteor Flame
Happy The Halloween Guy
Happy The Halloween Guy is a limited-time exclusive entity added for the Halloween period. Like all seasonal items obtained during the event, he and any interactions tied to him disappear from all inventories once the event ends. Players should engage with this entity while the event is active to avoid missing time-sensitive content.
Inventory Overhaul
The Classes MK III patch shipped with a full inventory overhaul. This system-level rework improves item management clarity inside the bag โ especially relevant during the Halloween period, when players are simultaneously managing new Halloween consumables, reorganised taming items, and the expanded cosmetic pool of new flames.
How Players Should Adapt
- Locate the Abandoned Animal Shelter early. Taming Flutes are no longer available at old vendor locations. Find the Shelter within the first few in-game days if taming is any part of your strategy.
- Enter Trick or Treat houses with spare inventory space. A bad trick is frustrating enough; wasting a valuable treat drop because your bag is full makes it worse.
- Farm Spooky Chests actively while Halloween is live. Candy Apple, Candy Corn, Pumpkin Pie, and Cotton Candy are event-limited items that vanish when the event ends.
- Test Beastmaster and Necromancer together in co-op. Both were designed in the same patch window and their roles are naturally complementary โ animal firepower from Beastmaster, conjuration utility from Necromancer.
- Treat the Trick or Treater class as a now-or-never opportunity. It is not available outside the Halloween event window in future sessions.
Frequently Asked Questions
When exactly did the Halloween update arrive?
The Cemetery and Trick or Treating mechanic launched on October 18, 2025, as Part 1 of the Halloween Update. Classes MK III โ which added Undead, Beastmaster, and Necromancer โ launched on October 11, 2025.
Can I still play the Trick or Treater class?
No. It is available only during the Halloween event window and is not accessible outside of it.
Where do Taming Flutes come from after the update?
Since the Classes MK III patch, Taming Flutes are stocked exclusively at the Abandoned Animal Shelter.
What can I get from a Spooky Chest?
A Spooky Chest can drop Candy Apple, Candy Corn, Pumpkin Pie, Cotton Candy, and a Potion.
Do Halloween items stay in my inventory after the event ends?
No. Seasonal consumables and items linked to Happy The Halloween Guy disappear from all inventories once the Halloween event is over.