
Grow a Garden · Crops
Baobab
Grow a Garden · Crops · Rarity: Divine
About Baobab
The Baobab is a limited, divine seed that was added in the Safari Harvest Event . The Baobab is classified as a Woody, Safari and Fruit type crop.
Quick Facts
- Rarity
- Divine
- Sell price
- ¢ 120.0K
- Seed cost
- ¢ 55.0M
- Growth time
- 331 min
Baobab — In-Depth Analysis
The Baobab is a limited divine seed from the Safari Harvest Event, and its classification as a Woody, Safari and Fruit crop is the key to its economics. Woody fruit crops are typically slow-growing but multi-harvest, which means a single Baobab plant keeps yielding fruit over time instead of being a one-and-done sell. That recurring harvest is what justifies the premium of a divine-tier event seed, since you amortize the rarity cost across many pickings rather than a single sale.
Because it is divine and Safari-exclusive, you cannot rebuy it freely once the event closes, so treat each Baobab as long-term infrastructure. The right move is to mutate before you sell: large fruit crops scale beautifully with weight-based and weather mutations, and divine base value means every multiplier you stack is worth more in raw Sheckles than it would be on a common crop.
Progression-wise, Baobab is a mid-to-late-game asset, not a starter. New farmers will struggle to justify the slow growth and event scarcity, but anyone with a mutation-and-weather pipeline should prioritise planting it permanently. A patient, mutation-stacked Baobab is one of the better passive earners a Safari-event crop can offer.
Baobab Stats & Numbers
- Sell price
- ¢ 120.0K
- Seed cost
- ¢ 55.0M
- Growth time
- 331 min