
Grow a Garden · Crops
Coinfruit
Grow a Garden · Crops · Rarity: Uncommon
About Coinfruit
The Coinfruit is a limited uncommon crop that was added in the second part of the Trader Event . The Coinfruit is classified as a Leafy , Sweet , Stalky , Fruit type crop, meaning it will be affected by items/pets targeted at those specific crop types.
How Coinfruit compares
Figures below are calculated from Coinfruit's own stats and compared against the Uncommon crops on this site. They update whenever the underlying data does.
- Yield per minute of growth
- ¢7.41K
- Sell-price rank
- #31 of 54 Uncommon crops
- vs. cohort median
- 0.89× median
over a 3-minute grow time
median is ¢25K
Coinfruit — In-Depth Analysis
The Coinfruit is a limited uncommon crop from the second part of the Trader Event, and its economics are an interesting tension: uncommon rarity normally means a low base sell price, but the limited tag pushes against that by capping supply. The result is a crop whose real worth comes from scarcity and novelty rather than from raw per-fruit value, do not expect it to out-earn a mythical on Sheckles alone.
Practically, this means Coinfruit is a collector and completionist piece more than an income engine. If you missed the second Trader Event, acquiring one now means paying a premium that reflects the locked supply, not its modest uncommon yield. If you grabbed it during the event, a clean specimen is worth holding for trade rather than selling for the low base value.
Its typing, Leafy, Sweet, Stalky and Fruit, is reasonably wide, so type-targeted pets can still buff it. The only real way to make Coinfruit pay is mutations: an uncommon base multiplied by a big weather or Rainbow effect can leap several brackets. Grow it early-to-mid game as an affordable mutation experiment, but treat its lasting value as collectible rather than economic.