
Grow a Garden · Crops
Pepper
Grow a Garden · Crops · Rarity: Divine
About Pepper
The Pepper is a non-exclusive divine crop obtainable in the Seed Shop .
How Pepper compares
Figures below are calculated from Pepper's own stats and compared against the Divine crops on this site. They update whenever the underlying data does.
- Return per harvest
- 0.01×
- Yield per minute of growth
- ¢800
- Sell-price rank
- #79 of 95 Divine crops
- vs. cohort median
- 0.09× median
sells for ¢8K, seed costs ¢1M — below break-even
over a 10-minute grow time
median is ¢88K
Pepper — In-Depth Analysis
The Pepper is one of the spicier staples in Grow a Garden's lineup, and it tends to be valued for output rather than novelty. With no fixed seed cost or sell figure recorded here, the practical read is that it behaves as a dependable garden-shop crop rather than an event trophy: priced to be grown in numbers, with a per-fruit return that rewards scale over single big sells.
Pepper plants commonly regrow and yield across multiple harvests, which is where the economics tilt in your favor. You pay for the seed once, then keep collecting, so leaving a healthy patch in the ground steadily lowers your effective cost per fruit. That makes Pepper a smart workhorse for filling beds you'd otherwise leave empty between rarer plantings.
For mutation hunting, a crop you harvest repeatedly is ideal: every regrowth is another roll at Gold, Rainbow or weather-driven mutations, and a Pepper that lands a strong stack can punch well above its ordinary value. Grow it through early and mid progression as a reliable cash floor while you save toward higher-rarity, event-locked crops.