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Crocus

Grow a Garden · Crops

Crocus

Grow a Garden · Crops · Rarity: Uncommon

Rarity: Uncommon💰Sell price: ¢ 30.0K⏱️Growth time: 7 min

About Crocus

The Crocus is a limited, single-harvest, uncommon crop introduced during week 3 of the Bizzy Bee Event . The Crocus is classified as a Flower type crop.

How Crocus compares

Figures below are calculated from Crocus's own stats and compared against the Uncommon crops on this site. They update whenever the underlying data does.

Yield per minute of growth
¢4.29K

over a 7-minute grow time

Sell-price rank
#9 of 54 Uncommon crops

median is ¢25K

vs. cohort median
1.20× median

Crocus — In-Depth Analysis

The Crocus is a limited, single-harvest, Uncommon Flower introduced in week three of the Bizzy Bee Event. That combination defines its entire economic profile even without listed seed and sell figures: single-harvest means one plant equals exactly one payout, so you must replant after every pick, and there is no regrowth income to soften a modest Uncommon sell value.

Because of that, raw sheckle efficiency is not the Crocus's strength. A single-harvest Uncommon will rarely out-earn a multi-harvest crop of similar rarity over a session, since the latter keeps producing while the Crocus needs a fresh seed each cycle. Where it shines is as a Flower-typed plant: any flower-targeted gear, pet, or event bonus applies, and that typing matters during pollinator-themed events like Bizzy Bee, where flower synergies are most rewarded.

The smarter way to play it is mutation-focused, not volume-focused. Since each Crocus pays out once, let high-tier mutations land before you harvest so the single sale is as fat as possible. And because it is event-limited, grab it while the Bizzy Bee shop offers it; once the event ends it cannot be repurchased, turning leftover seeds into genuine scarcity.