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Turnip

Grow a Garden · Crops

Turnip

Grow a Garden · Crops · Rarity: Common

Rarity: Common💰Sell price: ¢ 12.0K🌱Seed cost: ¢ 10.0M⏱️Growth time: 5 min

About Turnip

The Turnip is a limited, multi-harvest, common crop added in the Fall Market Event . The Turnip is classified as a Fall , Root , and Vegetable type crop, meaning it will be affected by items targeted at those specific crop types.

How Turnip compares

Figures below are calculated from Turnip's own stats and compared against the Common crops on this site. They update whenever the underlying data does.

Return per harvest
0.00×

sells for ¢12K, seed costs ¢10M — below break-even

Yield per minute of growth
¢2.4K

over a 5-minute grow time

Sell-price rank
#5 of 12 Common crops

median is ¢10.5K

vs. cohort median
1.14× median

Turnip — In-Depth Analysis

The Turnip is a common, multi-harvest crop from the limited Fall Market Event, and that combination defines its economics. Common crops sit at the bottom of the value ladder, so the Turnip will never post big per-unit sell prices — but the multi-harvest trait quietly rescues its worth. Instead of a one-and-done payout, a single plant keeps yielding across many cycles, so the modest base value compounds into a steady trickle that easily out-earns its low seed cost over time.

The catch is its limited Fall Market origin: it is not a permanent shop seed, so its real cost is event participation, and once the event closes you cannot simply rebuy it. Its typing as a Fall, Root and Vegetable crop means seasonal Fall boosts plus root- and vegetable-targeted pets all apply, which is exactly how you squeeze extra value out of an otherwise humble common.

Grow the Turnip in the early-to-mid game as reliable background income — plant it, let the multi-harvest run, and let category bonuses pad the margins. For mutations, even a cheap Gold roll noticeably lifts a common's payout, so it is worth chasing on a long-lived plant like this.