
Human
Race · Blox Fruits
How to Obtain
* Shop * tort * Event Shop or Death King
Obtainment Method
Chance
62.5%
Spin at Character Select or use Race Reroll
Description
Human is the default starting race in Blox Fruits. Awakening Human V4 grants the All for One ability — a lifesteal-stun combo that's underrated for sustain in long fights but lacks the explosive ceiling of Mink or Cyborg V4. Like every race in Blox Fruits, Human progresses through V1 (passive only), V2 (NPC-quest unlocked), V3 (Arctic puzzle unlock), and V4 (post-Update 17 awakening trial). Each step adds either a passive bonus or an active ability slotted into your race wheel. V4 is the version that matters for endgame — the trial is gated behind specific in-game tasks and rewards the awakened ability that sets the tier list ranking. Race-changing in Blox Fruits costs Robux through the in-game Tatakai Master, so you generally only switch when committing to a new build. Human is worth the swap if your build leans into the playstyle its V4 awakening rewards — otherwise stick with whatever you rolled at character creation and accept the slight tier-list disadvantage. Pair Human with a fighting style and fruit that reinforces its core strength. Speed races like Mink want long-range fruits to capitalize on positioning; sustain races like Ghoul want close-range fruits with stuns. The race-fruit synergy gap can be the difference between a B-tier and an S-tier loadout.
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Much greater Flash Step range and cooldown reduction.
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Great pick for glass cannon or highly aggressive builds.
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Could be an alternative to Cyborg's Energy Core for one-shot combos.
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Great damage (from 50% HP or lower).
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Insane mobility, useful for chasing enemies or evading.
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Allows you to play hyper-aggressive by dashing around your opponent to intimidate and damage
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Tier 2 comes with uncancellable attacks, making it extremely useful against anything with tick damage (e.g: T-Rex's Prey Mark, Infernal Pincer's burn damage and Cyborg as a whole).
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Insane damage potential, when at high percentages, it is possible to do upwards of 7k damage (in a single hit) using the right move.
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Makes dealing with teamers much easier because of the high damage output requiring less moves to be landed in order to get a kill.
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More focused towards damage and flash step, mostly accompanying one playstyle that may not be for everyone.
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Can be risky in PvP, making the player vulnerable while they are at low HP for extra damage.
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Still can be seen by Instinct.
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Takes a while to deal a large amount of damage.
Trivia
10- 1
Combining Human with the Kitsune Ribbon lowers the player's Flash Step cooldown to 7.5 seconds.
- 2
However, Psycho (both Tier 1 and 2) while in V4 isn't affected by the buffs granted by the accessory.
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Human grants the user a permanent extra dodge for Instinct.
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Human can deal insane damage when used with high combo potential fruits like Dough.
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The Human race, along with the Cyborg race, are the only races that do not provide buffs to the user on V1.
- 6
Human V4 was buffed.
- 7
All Flash Steps of Psycho now grant the user invisibility and a speed boost.
- 8
Human V4 was nerfed.
- 9
Only one of the three Flash Steps of Psycho grants the user invisibility and a speed boost.
- 10
Limit Break rage damage scaling was decreased by approximately 25%.





