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Halt

Creeps toward players and hurts on contact, teleporting around and ordering them to turn around.
Hostile3D
Halt, an entity in DOORS
Damage60

Stats

Damage

60

#25 of 48 by damage

Danger

—

Type

Hostile (Dangerous)

Floors

2

Spawn rate

Almost guaranteed (The Hotel) / Guaranteed (The Mines)

Size

4.2 m tall

Added

Aug 10, 2022

Created by

Lightning Splash

How to survive Halt

  • You do not need to turn around for Halt; walking backwards also works and takes less time.
  • Crucifix banishes Halt but forces you out of the room, except in The Bridges.
  • Halt gets faster the closer you are to the exit door.
  • Halt despawns when you leave the room.

Taken from the DOORS Wiki, in English.

Where Halt appears

Halt guide

Halt does not chase you; it keeps ordering you to turn around. It is a large translucent blue ghost with glowing cyan eyes and a waveform body, and it lives in The Dining Hall in The Hotel and in The Bridges in The Mines. Contact deals 60 damage.

What happens in the room

When you open the next door there is a chance that every player is pulled into the encounter room, lit only by Halt's eyes. The room is dark and filled with monotone static, and both you and Halt gradually speed up while the pitch of the ambience rises. Halt starts behind you, teleports in front of you and flashes "TURN AROUND", then returns behind you and repeats this until you reach the far end. If you get too close it flashes "RUN AWAY". The Dining Hall is a long room of tables and plants; The Bridges has three sections of three bridges each, two of them broken or blocked.

Beating it

You do not need to turn around: walking backwards also works and takes less time. Halt gets faster the closer you are to the exit door, and it despawns when you leave the room. Its chance of appearing is almost guaranteed in The Hotel and guaranteed in The Mines, once per run. A Crucifix banishes it but forces you out of the room, except in The Bridges.

Entities you meet on the same floors

Frequently asked questions

How much damage does Halt do in DOORS?

According to the DOORS Wiki, Halt deals 60.

Which floors does Halt appear on?

The Hotel and The Mines.

How do you survive Halt?

You do not need to turn around for Halt; walking backwards also works and takes less time. Crucifix banishes Halt but forces you out of the room, except in The Bridges. Halt gets faster the closer you are to the exit door. Halt despawns when you leave the room.

Is Halt still in DOORS?

Yes, the DOORS Wiki lists Halt as part of the game today.

Data from the DOORS Wiki (CC BY-SA), organized with AI assistance. Nothing here is tested in the game, and the wiki texts are in English; data loaded 2026-10-25.