The Hotel

Details
Door range
Doors 0–100
Entities
28
Boss rooms
—
Released
Aug 10, 2022
Entities on The Hotel
- FigureHostileInstant death

- Guiding LightFriendly—

- RushHostile125

- AmbushHostile100

- EyesNeutral3-10 per tick

- ScreechHostile40

- DupeHostile40

- HaltHostile60

- SallyHostile2/3 of current HP & MAX HP divided by 1.3 (Non-Lethal)

- HideNeutral40

- JackPassive—

- TimothyHostile5 (Non-Lethal)

- DreadHostileInstant death

- SnareHostile20 (Non-Lethal)

- VoidHostile20-40 / 0 (Failsafe) / 50 (PARTY MODE)

- El GoblinoFriendly—

- JeffFriendly—

- BobNeutral0 / Instant Death (SUPER HARD MODE!!!, 1/100 chance)

- WeirdoPassive—

- World LotusHostile—

- AR0xMBUSH—100

- CharlesHostile40

- Curious LightNeutral—

- GlitchFriendly0 / 20-40 (HOTEL-, unless failsafe)

- RNIUSHCg==—100

- SCJVEREECH—44

- Portrait——

- SeekHostileInstant death

Good to know about The Hotel
- Rooms numbered from 0 (The Reception) to 100 (The Electrical Room), where the elevator to The Mines is.
- Subfloor entrances from the Hotel: Greenhouse doors 90 and 99 (The Outdoors) and door 60 (The Archives since Aug 28, 2026; previously The Rooms).
- The Electrical Room (door 100) has its own staircase leading to a Rift: it is not The Stairwell, and it is a common source of confusion.
- The wiki considers The Hotel+ Update (Jan 28, 2023) the floor's last major update.
Taken from the DOORS Wiki.
Inside The Hotel
Items found on The Hotel
The Hotel guide
Every run of DOORS begins in The Hotel, a corridor of numbered rooms that starts at Door 0, The Reception, and ends at Door 100, The Electrical Room. It opened on August 10, 2022, and the wiki treats The Hotel+ Update of January 28, 2023 as the last major overhaul of the floor. It is the only floor with no entry requirement beyond a Lobby elevator, which you either create or join.
The Electrical Room at Door 100 holds the elevator down to The Mines, so reaching it is what moves a standard run on to the next floor. The same room has a staircase of its own that leads to a Rift. That staircase is not The Stairwell, and mixing the two up is a common source of confusion.
What lives here
The roster attached to this floor has 27 entries, from Figure, Seek, Rush and Ambush to Jeff, Bob and Weirdo, plus shared entries such as Curious Light, Glitch, World Lotus and Portrait. Two of them show how different the threats are: Figure is blind and hunts by sound, so crouching near it matters, while a Crucifix only stuns Seek for a few seconds and never banishes it.
Doors to other floors
The Hotel is also the launch point for three subfloor routes. The Greenhouse at Doors 90 and 99 leads to The Outdoors. Door 60 leads to The Archives, which took that slot on August 28, 2026; before that date the same door led to The Rooms.
Frequently asked questions
How many doors does The Hotel have?
Doors 0–100, according to the DOORS Wiki.
Which entities appear on The Hotel?
Figure, Guiding Light, Rush, Ambush, Eyes, Screech, Dupe, Halt, Sally, Hide, Jack, Timothy, Dread, Snare, Void, El Goblino, Jeff, Bob, Weirdo, World Lotus, AR0xMBUSH, Charles, Curious Light, Glitch, RNIUSHCg==, SCJVEREECH, Portrait and Seek.
How do you reach The Hotel?
None: base floor. You enter through a Lobby elevator (create or join one).
Data from the DOORS Wiki (CC BY-SA), organized with AI assistance. Nothing here is tested in the game, and the wiki texts are in English; data loaded 2026-10-25.