
Grow a Garden · Crops
Zucchini
Grow a Garden · Crops · Rarity: Divine
About Zucchini
The Zucchini is a limited, multi-harvest, Divine crop that was added in the Smithing Event . The Zucchini is classified as a Flower , Fruit , Leafy , Sweet , Vegetable and Stalky type crop, meaning it will be affected by items targeted at those specific crop types.
How Zucchini compares
Figures below are calculated from Zucchini's own stats and compared against the Divine crops on this site. They update whenever the underlying data does.
- Yield per minute of growth
- ¢475
- Sell-price rank
- #17 of 95 Divine crops
- vs. cohort median
- 1.64× median
over a 304-minute grow time
median is ¢88K
Zucchini — In-Depth Analysis
The Zucchini is a limited, multi-harvest, Divine crop from the Smithing Event, and that combination is what makes it genuinely strong rather than just a collectible. Multi-harvest is the key word: instead of replanting after one pull, a single Zucchini keeps producing, so its true return compounds over time and easily out-earns one-shot crops even when no per-fruit sell price is listed on its row.
What truly sets it apart is its rare six-way classification — it counts as Flower, Fruit, Leafy, Sweet, Vegetable and Stalky all at once. That means almost any crop-type bonus, tool, or event buff aimed at any of those categories will affect it, giving it far more ways to scale than a single-type crop. A mutation or gear effect that targets "Sweet" or "Leafy" stacks onto the same plant that already benefits from "Fruit" and "Vegetable" boosts.
Because it is event-locked and Divine, treat surviving Zucchini as a long-term engine: park them, layer high-value mutations, and let the multi-harvest yield run. They reward late-game players with the gear to exploit all six type buffs at once.