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Steal an Egg · Income

Pet Income & Stacking

Welcome to the ultimate guide on Pets (commonly known as Animals / Creatures) in Steal an Egg!
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Overview

Pets are the game's core mechanic. Collecting and hatching them allows you to increase your income per second ($/s)—enabling you to move faster across the map—and unlock higher-level biomes.

Pets are one of the primary progression systems in Steal an Egg. Players obtain pets by hatching eggs in their base pens. Each pet generates an income per second ($/s), which allows players to purchase higher level pens, treadmills, and trails. Therefore increasing their movement speed and unlock higher-level biomes.

Stacking & Multipliers

Don't forget that Mutations and Size Traits stack together by multiplying their base income:

Final Income = Base Income × Color Multiplier × Size Multiplier

Mutation multipliers

The color multiplier in the formula. Normal pets count as ×1.

Mutation multipliers
MutationMultiplierHow to get it
Rainbow
Rainbow
×3.5Animated rainbow effect that continuously changes colors. Extremely rare hatch roll — roll weight 1 out of 100.
Parasite
Parasite
×3Not obtainable through normal hatch rolls. Comes from its own dedicated Parasite Egg, obtained through the feeding event.
Fractured
Fractured
×2.75Not obtainable through normal hatch rolls. Can be applied to an egg with a Mutation Consumable for a 10% chance.
Scrambled
Scrambled
×2.75Poison like effect. Currently obtainable via Dr. Scramble's Shop — can be applied to an egg with a 10% chance.
Golden
Golden
×2.5Shiny metallic gold texture with coin particles. Roll weight 4 out of 100.
Spirit Bloom
Spirit Bloom
×2.5Green spiritual effect. Currently unobtainable via normal roll — obtained instead through the Sakura Incubator.
Bloom
Bloom
×1.25Cherry blossom petal particles. Likely gated behind the Sakura event rather than normal hatching.
Silver
Silver
×1.2Shiny silver appearance with metallic reflections. Roll weight 6 out of 100.

Data sourced from the Steal an Egg Wiki (CC BY-SA) and processed automatically; last synced 2026-10-11.