
Berserker
Class in 99 Nights in the Forest ยท Cost 100 Diamonds
About
The Berserker is a Class in 99 Nights in the Forest.
Quick Facts
- Cost
- 100 Diamonds
- Starter Tools
- 1 Medkit
- Level 1 Perk
- + After first death, auto-revive with low HP and hunger
- Level 2 Perk
- + On reviving receive a strength boost for a short duration
- Level 3 Perk
- + Deal higher damage as your HP gets lower
Perks by Level
+ After first death, auto-revive with low HP and hunger
+ On reviving receive a strength boost for a short duration
+ Deal higher damage as your HP gets lower
Tips & Strategy(6)
- โThis class is oriented towards aggressive and "high-risk, high-reward" playstyles, being most effective in solo plays.
- โ"After first death, auto-revive with low HP and hunger", is not necessary early game, so it's better to stay alive for as long as possible.
- โUpon reviving/getting revived while having the Level 2 perk unlocked, the player is unable to be seen by entities for 5 seconds (unless the player attacks them). They also receive a slight damage buff and a massive speed buff comparable to that of a chilli pepper. These effects last for 30 seconds. With that being said, the player should collect all of their items and quickly get to safety.
- โ"Deal higher damage as your HP gets lower", works best if under 20% health.
- โFor this class to be effective, it requires skill to use, as it benefits the player from low amount of health where the player is at risk of dying. Therefore, it is not recommended for beginners.
- โAs for the level-up requirements, the best way is to get under 40 hp first using any way possible to reduce hp then use ranged weapons ( the best weapon for this is rayguns, Laser cannons, etc as they have infinite ammo so you don't have to find ammo ) then hunt low hp enemies like wolves To grind lvl up requirements
Berserker โ In-Depth Analysis
The Berserker is a high-risk, high-reward combat class costing 100 Diamonds, built for aggressive players who thrive on the edge of death. It starts with just 1 Medkit, a fitting nod to a kit that wants you battered but breathing. This is a solo-leaning class, since its mechanics revolve around your own survival rather than supporting a team.
Its perks form a clear comeback fantasy. Level 1 grants an auto-revive after your first death, bringing you back with low HP and hunger. Level 2 turns that revive into an offensive springboard: on reviving you gain a strength boost, and in practice you become invisible to entities for 5 seconds and receive a massive speed buff comparable to a chili pepper for around 30 seconds, perfect for grabbing your dropped items and escaping. Level 3 makes you deal higher damage as your HP drops, peaking when you sit under roughly 20% health.
Choose the Berserker only if you are comfortable playing dangerously and managing low health on purpose. It is explicitly not a beginner pick, as the damage bonus rewards staying near death. For skilled, fearless players it offers some of the most explosive moment-to-moment power in the game.