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Assassin

Assassin

Class in 99 Nights in the Forest ยท Cost 500 Diamonds

Cost: 500 DiamondsStarter Tools: 1 Katana, 120 Throwing Knives

About

The Assassin is a Class in 99 Nights in the Forest.

Quick Facts

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Cost
500 Diamonds
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Starter Tools
1 Katana, 120 Throwing Knives
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Level 1 Perk
+ 10% sprint speed - 15% HP + 5% chance for Throwing Knives to spawn in chests
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Level 2 Perk
+ First hit on an enemy has a chance to critically strike
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Level 3 Perk
+ 10% chance for Throwing Knives to spawn in chests

Perks by Level

Level 1

+ 10% sprint speed - 15% HP + 5% chance for Throwing Knives to spawn in chests

Level 2

+ First hit on an enemy has a chance to critically strike

Level 3

+ 10% chance for Throwing Knives to spawn in chests

Tips & Strategy(5)

  • โ—The abilities of this class are mostly combat-based abilities. This class is very useful for rescuing the Missing Children.
  • โ—‹Extra 10% sprint speed will allow the player to outrun enemies easily, and speeds up the game pace overall. This is also the class with the fastest sprinting speed in the game.
  • โ—‹Every chest will have a 5% chance (10% at level 3) to spawn Kunai, giving the player 25 more throwing knives with the kunai. At level 3, combining the initial 5%, theres a 15% chance to get the kunai, and also combining the assasin's 5 star talent of "10% chance for Throwing Knives to spawn in Chests", the class will get a whopping 25%, which means when fully stacked, they can on average find a kunai in 4 chest
  • โ—‹First hit on an enemy has a chance to critically strike, dealing 50% more damage with an unknown chance. This works best with high damage weapon like Rifle or Laser Cannon.
  • โ—For the leveling up requirements, stud travelled will usually complete by itself, whileCultist Stronghold are the easiest way to farm kill damageless provided the player hide behind covers to shoot. Note that bunny kills do not count toward the requirements.

Assassin โ€” In-Depth Analysis

The Assassin is a premium 500-Diamond glass-cannon class built around speed and burst. It starts loaded for offense with 1 Katana and a hefty 120 Throwing Knives, and its identity is defined by a sharp trade-off at Level 1: +10% sprint speed and a 5% chance for Throwing Knives to spawn in chests, paid for with -15% HP. That sprint bonus is the fastest in the entire game, making the Assassin the premier pick for rushing objectives and rescuing the Missing Children before enemies close in.

The perks scale toward sustained aggression. Level 2 adds a chance for your first hit on an enemy to critically strike, which pairs beautifully with a high-damage opener like the Rifle or Laser Cannon. Level 3 doubles the knife-spawn perk to 10%, and stacked with the base talent you can realistically pull a Kunai from roughly one in four chests, keeping your throwing supply topped up.

Choose the Assassin if you favor a fast, fragile, hit-and-run style and can manage the reduced health pool. It is less ideal for newcomers since the HP penalty punishes mistakes, but for confident players it is the most mobile, momentum-driven class available.

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